/
model_zip_lookup_city.go
executable file
·230 lines (190 loc) · 5.6 KB
/
model_zip_lookup_city.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
/*
Lob
The Lob API is organized around REST. Our API is designed to have predictable, resource-oriented URLs and uses HTTP response codes to indicate any API errors. <p> Looking for our [previous documentation](https://lob.github.io/legacy-docs/)?
API version: 1.3.0
Contact: lob-openapi@lob.com
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package lob
import (
"encoding/json"
)
// ZipLookupCity struct for ZipLookupCity
type ZipLookupCity struct {
City string `json:"city"`
// The [ISO 3166-2](https://en.wikipedia.org/wiki/ISO_3166-2) two letter code for the state.
State string `json:"state"`
// County name of the address city.
County string `json:"county"`
// A 5-digit [FIPS county code](https://en.wikipedia.org/wiki/FIPS_county_code) which uniquely identifies `components[county]`. It consists of a 2-digit state code and a 3-digit county code.
CountyFips string `json:"county_fips"`
// Indicates whether or not the city is the [USPS default city](https://en.wikipedia.org/wiki/ZIP_Code#ZIP_Codes_and_previous_zoning_lines) (preferred city) of a ZIP code. There is only one preferred city per ZIP code, which will always be in position 0 in the array of cities.
Preferred bool `json:"preferred"`
}
// NewZipLookupCity instantiates a new ZipLookupCity object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewZipLookupCity(city string, state string, county string, countyFips string, preferred bool) *ZipLookupCity {
this := ZipLookupCity{}
this.City = city
this.State = state
this.County = county
this.CountyFips = countyFips
this.Preferred = preferred
return &this
}
// NewZipLookupCityWithDefaults instantiates a new ZipLookupCity object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewZipLookupCityWithDefaults() *ZipLookupCity {
this := ZipLookupCity{}
return &this
}
// GetCity returns the City field value
func (o *ZipLookupCity) GetCity() string {
if o == nil {
var ret string
return ret
}
return o.City
}
// GetCityOk returns a tuple with the City field value
// and a boolean to check if the value has been set.
func (o *ZipLookupCity) GetCityOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.City, true
}
// SetCity sets field value
func (o *ZipLookupCity) SetCity(v string) {
o.City = v
}
// GetState returns the State field value
func (o *ZipLookupCity) GetState() string {
if o == nil {
var ret string
return ret
}
return o.State
}
// GetStateOk returns a tuple with the State field value
// and a boolean to check if the value has been set.
func (o *ZipLookupCity) GetStateOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.State, true
}
// SetState sets field value
func (o *ZipLookupCity) SetState(v string) {
o.State = v
}
// GetCounty returns the County field value
func (o *ZipLookupCity) GetCounty() string {
if o == nil {
var ret string
return ret
}
return o.County
}
// GetCountyOk returns a tuple with the County field value
// and a boolean to check if the value has been set.
func (o *ZipLookupCity) GetCountyOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.County, true
}
// SetCounty sets field value
func (o *ZipLookupCity) SetCounty(v string) {
o.County = v
}
// GetCountyFips returns the CountyFips field value
func (o *ZipLookupCity) GetCountyFips() string {
if o == nil {
var ret string
return ret
}
return o.CountyFips
}
// GetCountyFipsOk returns a tuple with the CountyFips field value
// and a boolean to check if the value has been set.
func (o *ZipLookupCity) GetCountyFipsOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.CountyFips, true
}
// SetCountyFips sets field value
func (o *ZipLookupCity) SetCountyFips(v string) {
o.CountyFips = v
}
// GetPreferred returns the Preferred field value
func (o *ZipLookupCity) GetPreferred() bool {
if o == nil {
var ret bool
return ret
}
return o.Preferred
}
// GetPreferredOk returns a tuple with the Preferred field value
// and a boolean to check if the value has been set.
func (o *ZipLookupCity) GetPreferredOk() (*bool, bool) {
if o == nil {
return nil, false
}
return &o.Preferred, true
}
// SetPreferred sets field value
func (o *ZipLookupCity) SetPreferred(v bool) {
o.Preferred = v
}
func (o ZipLookupCity) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if true {
toSerialize["city"] = o.City
}
if true {
toSerialize["state"] = o.State
}
if true {
toSerialize["county"] = o.County
}
if true {
toSerialize["county_fips"] = o.CountyFips
}
if true {
toSerialize["preferred"] = o.Preferred
}
return json.Marshal(toSerialize)
}
type NullableZipLookupCity struct {
value *ZipLookupCity
isSet bool
}
func (v NullableZipLookupCity) Get() *ZipLookupCity {
return v.value
}
func (v *NullableZipLookupCity) Set(val *ZipLookupCity) {
v.value = val
v.isSet = true
}
func (v NullableZipLookupCity) IsSet() bool {
return v.isSet
}
func (v *NullableZipLookupCity) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableZipLookupCity(val *ZipLookupCity) *NullableZipLookupCity {
return &NullableZipLookupCity{value: val, isSet: true}
}
func (v NullableZipLookupCity) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableZipLookupCity) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}