/
LTT_local.serv
65 lines (60 loc) · 1.5 KB
/
LTT_local.serv
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# Server commands to make Longturn Traditional Freeciv rules based on Civ2Civ3 ruleset
#
rulesetdir LTT
# map
set aifill=10 # Fill with 10 AI players. Standard LT games have no AI players, only human.
set mapsize="PLAYER"
set generator="FRACTAL"
set barbarians=enabled # Standard LT games don't have Barbarians enabled, but good for local AI games
set startpos="ALL"
set huts=0
set landmass=40
set separatepoles=enabled
set specials=300
set steepness=40
set temperature=70
set tilesperplayer=500
set topology="WRAPX|WRAPY|ISO"
set wetness=40
set alltemperate=disabled
set tinyisles disabled # Don't allow 1x1 islands
# general rules
set nationset=all
set citymindist=4
set contactturns=1
set dispersion=6
set foggedborders=enabled
set rapturedelay=3
set restrictinfra=enabled
set revolen=2
set revolentype=FIXED
set spacerace=enabled
set startunits=cccccwwwwwwxx
set techlevel=0
set unreachableprotects=disabled
set killunhomed=0
set trading_tech=disabled
set airliftingstyle="FROM_ALLIES|TO_ALLIES|DEST_UNLIMITED"
set razechance=10
set happyborders=enabled
set occupychance=0
set globalwarming=enabled
# diplomacy
set diplchance=40
set diplgoldcost=20
set diplbulbcost=20
set diplomacy=ALL
# technology
set sciencebox=100
set techlost_donor=0
set techlost_recv=0
set techpenalty=10
set trademindist=999 # LT games don't do trade routes
set trading_city=disabled
set team_pooled_research=disabled
set techlevel=0
set techlossforgiveness -1
set techlossrestore 50
set freecost 50
set diplcost 50
set conquercost 50