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Check that LOOT game path is a directory #909

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Ortham opened this issue Mar 6, 2018 · 3 comments
Closed

Check that LOOT game path is a directory #909

Ortham opened this issue Mar 6, 2018 · 3 comments
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@Ortham
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Ortham commented Mar 6, 2018

An issue was recently reported and it turned out that the user had a file named falloutnv in their %LOCALAPPDATA\LOOT folder, so LOOT wasn't trying to create a game directory and masterlist update was failing due to an invalid path. To help handle this case, check that the LOOT game path is a directory before attempting to create it, and error if not, instead of just checking if it exists.

@Ortham Ortham self-assigned this Mar 6, 2018
@dubirdrs
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dubirdrs commented Mar 7, 2018

Ok, I removed that folder and let LOOT create a new one, then put the masterlist in there and it works through MO now. Still have to have updates turned off, but at least the sorting works!

Edit: actually, now it's not. It's like every time I open it through MO, it's acting like it's the first time I've opened it. Which, makes this rather useless since without MO, it's not loading mods so there's nothing to sort.

@pStyl3
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pStyl3 commented Mar 7, 2018

It's like every time I open it through MO, it's acting like it's the first time I've opened it.

Does that behavior also occur, if you run LOOT the normal way (that is, not through MO)? Because if not, and it only occurs while running LOOT through MO, then LOOT cannot do anything about it, as that would be an issue of MO, not LOOT.

@Ortham
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Ortham commented Mar 14, 2018

Fixed in f2c712e.

@Ortham Ortham closed this as completed Mar 14, 2018
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