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Add warning when using plugins with .esl
extension in VR games
#110
Comments
@pStyl3 replied to me on Discord:
|
Thanks for the reply. I figured it's something that would be of value to LOOT because the masterlist is referenced in basically all mod managers. It's something that could be added to Vortex fairly simply but then MO2/NMM/Kortex/etc users would not get the same benefit. |
From some cursory research, ESL-flagged ESPs don't seem to cause a problem (the flag is just ignored), it only appears that plugins with the If we don't already, we probably shouldn't display plugins with the |
I have a copy of Skyrim VR but it doesn't seem to launch without a VR headset (which I don't have). I think FO4VR supports ESLs? I don't have a copy of that at the moment but I can get one pretty easily. |
From some cursory research, it appears to be the same case as Skyrim VR. Testing is always appreciated, but I imagine you'd have the same issue with launching it. |
I've bought Skyrim VR (as well as FO4 VR) and it won't launch without a VR headset for me as well. I'm contemplating to buy either a Valve Index or HTC Vive (not only for these two titles, but also for The Talos Principle VR) - so I might be able to actively test VR stuff in the near future. |
Here is what I have as a suggestion, prelude changes would have to be done as well. # Light Master Support
- type: error
content:
- lang: en
text: 'This game does not support files with the extension **.esl**.'
condition: 'file("[^\.]+\.esl")' Not 100% sure about the condition as it's untested. # Light Master Support
- type: warn
content:
- lang: en
text: 'You seem to have **.esl** files installed, but this game does not support files with that extension.'
condition: 'file("[^\.]+\.esl")' |
Looks good to me. We could inform users about changing the extension, but it may be for the best that we don't since it would cause issues for any dependent plugins that would require swapping masters. |
.esl
extension in VR games
I don't think LOOT handles ESL-flagged plugins in Skyrim VR any differently from Skyrim SE. |
It'd probably be a good idea to change that behavior for the VR games then. Though, we might want to wait for @pStyl3 to test it when they have the chance. |
I've ordered the Valve Index now, so hopefully in around 2 to 3 weeks I have things set up. |
The Valve Index has been delivered and I've spend a bit of the day setting everything up. This included:
Once everything was ready, I've started a new game in SkyrimVR and played until I've reached Whiterun, as well as Fallout 4 VR, which I've played until I reached Sanctuary. So now I am ready to test things for this issue. |
Double-checking that ESL-flagged ESP/Ms work but ESLs don't should be enough. |
While this issue has been opened first and a solution has not yet been implemented, I'm gonna close it in favor of this issue, where the discussion of this topic will continue. |
Suggestion: Generate a LOOT error message if the user has included an ESL or light flagged ESP in their Skyrim VR load order.
Not sure if this can be done at a MasterList level, so feel free to move this.
https://forums.nexusmods.com/index.php?/topic/11472988-vr-lack-of-support-for-esl-files/
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