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Joystick Configuration #35

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slime73 opened this issue Jul 23, 2010 · 3 comments
Closed

Joystick Configuration #35

slime73 opened this issue Jul 23, 2010 · 3 comments
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@slime73
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slime73 commented Jul 23, 2010

Original report by Luiji Maryo (Bitbucket: luiji, GitHub: luiji).


Joystick button mappings are so different, that it is fairly hard to create a globally compatible joystick system, so a game programmer would usually have to resort to adding a configuration system in-game. It would be awesome if LOVE provided a dialog that could help you map your joystick more appropriately if a game gets the initial mapping wrong.

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slime73 commented Jul 24, 2010

Original comment by Robin Wellner (Bitbucket: gvx, GitHub: gvx).


This sounds reminiscent of the LÖVE GUI...

Also, games that actually use joysticks for input usually are large enough that adding a joystick config system is not much of a problem.

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slime73 commented Jul 31, 2010

Original comment by Bart van Strien (Bitbucket: bartbes, GitHub: bartbes).


Yeah.. I don't feel like this is what LÖVE should be doing either, any other devs a comment on this?

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slime73 commented Aug 1, 2010

Original comment by Bill Meltsner (Bitbucket: bmelts, GitHub: bmelts).


I'm with bartbes here; I think this falls outside the scope of what LÖVE should be doing.

It's not a bad idea for a user-contributed library, though.

@slime73 slime73 closed this as completed Aug 1, 2010
@slime73 slime73 added major feature New feature or request labels Feb 20, 2020
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