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Decide where Character creation happens #43

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LOZORD opened this issue Sep 1, 2016 · 1 comment
Closed

Decide where Character creation happens #43

LOZORD opened this issue Sep 1, 2016 · 1 comment

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@LOZORD
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LOZORD commented Sep 1, 2016

Currently, character creation (where a character object is assigned to a player's character property) is done on Game construction, which is OK, but not great. I was thinking that when a player says they are ready, they can pass arguments for their character class (maybe allegiance and modifiers too?). If no additional information is given, then it should be pseudo-randomly generated, but the option to choose should exist.

@LOZORD LOZORD added this to the Alpha 0.1.0 milestone Sep 1, 2016
@LOZORD LOZORD self-assigned this Sep 13, 2016
@LOZORD
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LOZORD commented Sep 13, 2016

Characters and related data will be assigned on ready.

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