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v1.0.0 #44
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@lucapette How do we handle documentation? All inside the README.md for now? Or should we add a Wiki to the project? I would like to start documenting the new template feature but I don't know where to put it. |
@KevinGimbel I would keep it in the README for now. I suggest you add a section about templates in the readme. As soon as we land all the features we have been working on, we'll rethink it a bit because we're outgrowing the current structure (which is great!) |
@lucapette I checked the Template functionality off the list since it's been merged. Now what's open is the "Explain why fakedata differs" part. |
@KevinGimbel thank you for taking care of it! I'm working on making the template feature work together with #48 it's not the easiest merge :) As soon as I'm done with that I open a pr for the reorganization of the README and then we cut the v1.0.0. Nice release coming! |
I've just shipped #48 to master with a disclaimer in the docs about the breaking changes. I'll open a PR about the re-organization of the readme and then I say we're good to go for version 1.0.0! |
@lucapette big up! These changes look really good. :) |
I pushed a draft of the new README #50 so we can start discussing there. I added a final check point to this issue so we can discuss which generators we intend to support in version 1.0.0. But I think it's better we do that in a separate issue. I'll take care of creating it! |
Done! I've just released version 1.0.0. Very happy with what we have! 🎉 |
#43 is an exciting change to
fakedata
UI but, as @KevinGimbel pointed out, it's a breaking change and we agreed it's a good idea to aim for a first stable version.Here is what i have in mind at the moment:
Completing all the features/fixes of this list should give us a pretty solid (and nicely featured)
fakedata v1.0.0
. I'll be tagging the existing issues accordingly so we get a better overview of what's done and what needs to be done.About #17 and #30, I know @KevinGimbel and @jorinvo respectively offered to help with those. Both features aren't easy to implement so I'm thinking I can take care of the rest while we shape those two complicated features.
Suggestions about what to add/remove from
v1.0.0
are always more than welcome!Here is the up to date milestone
v1.0.0
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