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OperationResponseRuleOperationConfigurationActionsAssignUserToRealm.md

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OperationResponseRuleOperationConfigurationActionsAssignUserToRealm

Properties

Name Type Description Notes
RealmId Pointer to string [optional]
RealmName Pointer to string [optional]

Methods

NewOperationResponseRuleOperationConfigurationActionsAssignUserToRealm

func NewOperationResponseRuleOperationConfigurationActionsAssignUserToRealm() *OperationResponseRuleOperationConfigurationActionsAssignUserToRealm

NewOperationResponseRuleOperationConfigurationActionsAssignUserToRealm instantiates a new OperationResponseRuleOperationConfigurationActionsAssignUserToRealm object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewOperationResponseRuleOperationConfigurationActionsAssignUserToRealmWithDefaults

func NewOperationResponseRuleOperationConfigurationActionsAssignUserToRealmWithDefaults() *OperationResponseRuleOperationConfigurationActionsAssignUserToRealm

NewOperationResponseRuleOperationConfigurationActionsAssignUserToRealmWithDefaults instantiates a new OperationResponseRuleOperationConfigurationActionsAssignUserToRealm object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetRealmId

func (o *OperationResponseRuleOperationConfigurationActionsAssignUserToRealm) GetRealmId() string

GetRealmId returns the RealmId field if non-nil, zero value otherwise.

GetRealmIdOk

func (o *OperationResponseRuleOperationConfigurationActionsAssignUserToRealm) GetRealmIdOk() (*string, bool)

GetRealmIdOk returns a tuple with the RealmId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetRealmId

func (o *OperationResponseRuleOperationConfigurationActionsAssignUserToRealm) SetRealmId(v string)

SetRealmId sets RealmId field to given value.

HasRealmId

func (o *OperationResponseRuleOperationConfigurationActionsAssignUserToRealm) HasRealmId() bool

HasRealmId returns a boolean if a field has been set.

GetRealmName

func (o *OperationResponseRuleOperationConfigurationActionsAssignUserToRealm) GetRealmName() string

GetRealmName returns the RealmName field if non-nil, zero value otherwise.

GetRealmNameOk

func (o *OperationResponseRuleOperationConfigurationActionsAssignUserToRealm) GetRealmNameOk() (*string, bool)

GetRealmNameOk returns a tuple with the RealmName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetRealmName

func (o *OperationResponseRuleOperationConfigurationActionsAssignUserToRealm) SetRealmName(v string)

SetRealmName sets RealmName field to given value.

HasRealmName

func (o *OperationResponseRuleOperationConfigurationActionsAssignUserToRealm) HasRealmName() bool

HasRealmName returns a boolean if a field has been set.

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