Name | Type | Description | Notes |
---|---|---|---|
RealmId | Pointer to string | [optional] | |
RealmName | Pointer to string | [optional] |
func NewOperationResponseRuleOperationConfigurationActionsAssignUserToRealm() *OperationResponseRuleOperationConfigurationActionsAssignUserToRealm
NewOperationResponseRuleOperationConfigurationActionsAssignUserToRealm instantiates a new OperationResponseRuleOperationConfigurationActionsAssignUserToRealm object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewOperationResponseRuleOperationConfigurationActionsAssignUserToRealmWithDefaults() *OperationResponseRuleOperationConfigurationActionsAssignUserToRealm
NewOperationResponseRuleOperationConfigurationActionsAssignUserToRealmWithDefaults instantiates a new OperationResponseRuleOperationConfigurationActionsAssignUserToRealm object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *OperationResponseRuleOperationConfigurationActionsAssignUserToRealm) GetRealmId() string
GetRealmId returns the RealmId field if non-nil, zero value otherwise.
func (o *OperationResponseRuleOperationConfigurationActionsAssignUserToRealm) GetRealmIdOk() (*string, bool)
GetRealmIdOk returns a tuple with the RealmId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *OperationResponseRuleOperationConfigurationActionsAssignUserToRealm) SetRealmId(v string)
SetRealmId sets RealmId field to given value.
func (o *OperationResponseRuleOperationConfigurationActionsAssignUserToRealm) HasRealmId() bool
HasRealmId returns a boolean if a field has been set.
func (o *OperationResponseRuleOperationConfigurationActionsAssignUserToRealm) GetRealmName() string
GetRealmName returns the RealmName field if non-nil, zero value otherwise.
func (o *OperationResponseRuleOperationConfigurationActionsAssignUserToRealm) GetRealmNameOk() (*string, bool)
GetRealmNameOk returns a tuple with the RealmName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *OperationResponseRuleOperationConfigurationActionsAssignUserToRealm) SetRealmName(v string)
SetRealmName sets RealmName field to given value.
func (o *OperationResponseRuleOperationConfigurationActionsAssignUserToRealm) HasRealmName() bool
HasRealmName returns a boolean if a field has been set.