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Releases: lukis101/ParticleCloudVRC

1.2.2: Camera and prefab improvements

30 Jul 22:45
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  • Change camera layers to UiMenu- should reduce the source of crashing to exotic avatars and some parts of few worlds
  • Set prefab default scale to 1 - should clear problems for some avatars if imported correctly
  • Enlarged computing shader quads and hid them from other cameras including player views

1.2: Data storage and tessellation setup improvements

29 Jul 20:53
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Updated force parameters in included animations for more fluid response
Easier to change particle count - only input used mesh resolution and change the render texture sizes.
Particle count will be reduced if mesh resolution can not support the render texture resolution.

1.1

27 Jul 23:07
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1.1

Static color option. Slightly better param naming and grouping in material inspector

1.0

26 Jul 00:14
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1.0
Initial commit