Releases: lune-org/lune
Version 0.1.0
This is the initial stable release for Lune! 🌙
All of the current APIs should work as expected, and there are no known major bugs.
Added
task
now supports passing arguments intask.spawn
/task.delay
/task.defer
require
now uses paths relative to the file instead of being relative to the current directory, which is consistent with almost all other languages but not original Lua / Luau - this is a breaking change but will allow for proper packaging of third-party modules and more in the future.- NOTE: If you still want to use the default Lua behavior instead of relative paths, set the environment variable
LUAU_PWD_REQUIRE
totrue
- NOTE: If you still want to use the default Lua behavior instead of relative paths, set the environment variable
Changed
- Improved error message when an invalid file path is passed to
require
- Much improved error formatting and stack traces
Fixed
- Fixed downloading of type definitions making json files instead of the proper format
- Process termination will now always make sure all lua state is cleaned up before exiting, in all cases
Version 0.0.6
Added
-
Initial implementation of Roblox's task library, with some caveats:
- Minimum wait / delay time is currently set to 10ms, subject to change
- It is not yet possible to pass arguments to tasks created using
spawn
/delay
/defer
- Timings for
defer
are flaky and deferred tasks are not (yet) guaranteed to run after spawned tasks
With all that said, everything else should be stable!
- Mixing and matching the
coroutine
library withtask
works in all cases process.exit()
will stop all spawned / delayed / deferred threads and exit the process- Lune is guaranteed to keep running until there are no longer any waiting threads
If any of the abovementioned things do not work as expected, it is a bug, please file an issue!
Fixed
- Potential fix for spawned processes that yield erroring with "attempt to yield across metamethod/c-call boundary"
Version 0.0.5
Added
- Added full test suites for all Lune globals to ensure correct behavior
- Added library version of Lune that can be used from other Rust projects
Changed
- Large internal changes to allow for implementing the
task
library. - Improved general formatting of errors to make them more readable & glanceable
- Improved output formatting of non-primitive types
- Improved output formatting of empty tables
Fixed
- Fixed double stack trace for certain kinds of errors
Version 0.0.4
Added
- Added
process.args
for inspecting values given to Lune when running (read only) - Added
process.env
which is a plain table where you can get & set environment variables
Changed
- Improved error formatting & added proper file name to stack traces
Removed
- Removed
...
for process arguments, useprocess.args
instead - Removed individual functions for getting & setting environment variables, use
process.env
instead
Version 0.0.3
Added
-
Added networking functions under
net
Example usage:
local apiResult = net.request({ url = "https://jsonplaceholder.typicode.com/posts/1", method = "PATCH", headers = { ["Content-Type"] = "application/json", }, body = net.jsonEncode({ title = "foo", body = "bar", }), }) local apiResponse = net.jsonDecode(apiResult.body) assert(apiResponse.title == "foo", "Invalid json response") assert(apiResponse.body == "bar", "Invalid json response")
-
Added console logging & coloring functions under
console
This piece of code:
local tab = { Integer = 1234, Hello = { "World" } } console.log(tab)
Will print the following formatted text to the console, with syntax highlighting:
{ Integer = 1234, Hello = { "World", } }
Additional utility functions exist with the same behavior but that also print out a colored
tag together with any data given to them:console.info
,console.warn
,console.error
-
These print out prefix tags[INFO]
,[WARN]
,[ERROR]
in blue, orange, and red, respectively.
Changed
- The
json
api is now part ofnet
json.encode
becomesnet.jsonEncode
json.decode
becomenet.jsonDecode
Fixed
- Fixed JSON decode not working properly
Version 0.0.2
Added
-
Added support for command-line parameters to scripts
These can be accessed as a vararg in the root of a script:
local firstArg: string, secondArg: string = ... print(firstArg, secondArg)
-
Added CLI parameters for downloading type definitions:
lune --download-selene-types
to download Selene types to the current directorylune --download-luau-types
to download Luau types to the current directory
These files will be downloaded as
lune.yml
andluneTypes.d.luau
respectively and are also available in each release on GitHub.
Version 0.0.1
Initial experimental release
This is a very work-in-progress project, but I wanted to get a release out to be able to dogfood it by using it in other projects.