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Overwatch.md

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Overwatch on Linux (Wine)

Note: The game won't work correctly if it was installed on an NTFS partition.

Wine dependencies

Wine dependencies are required for Overwatch to work. Please follow the instructions on Wine Dependencies page to get them.

DXVK dependencies

As the installer uses DXVK by default, please follow the instructions on this page: How to: DXVK.
Otherwise, the game will not work.

Battle.Net

Blizzard Battle.Net will be installed when you run the Lutris Installer for Overwatch.
To make it work properly, make sure you follow to instructions on: Blizzard App page before attempting to install Overwatch.

Known unresolved issues

Game issues

  • Sometimes, the game will not detect your native resolution properly and fallback to something much lower, resulting in a blurry image and incorrect cursor position. To fix that, use arrows keys/spacebar/enter to access settings menu and change to your real resolution.

  • On the first launch with DXVK version, the game may stutter A LOT and have way worse FPS. This is only temporary and is a result of DXVK building shader cache in advance (using Lutris-provided state cache file). Be patient and the performance will be back to normal.

  • The stuttering may persist/reappear if you play with settings higher than Low or there was a release of new content. Just spectate your friends/play a bit and it will disappear.

  • Highlights won't save (results in error). Previously you could work around this by manually selecting WEBM as a format, but that results in ~600KB corrupted files at this point. There is currently no known solution to saving videos in Overwatch on Linux.

  • If starting from Blizzard App crashes the game/you only see a black screen for quite a while now, you need to disable Streaming feature in Blizzard App

  • If you find the game runs slow, set everything to LOW/OFF and set Render Scale to 100% or lower.

GPU specific issues

  • Intel iGPUs fail to launch Overwatch. To fix this you need to edit Settings_v0.ini manually. Open Lutris from a terminal lutris and grab your GPU vendor/device id. Using an i7-7500U as an example:
INFO     2019-02-19 18:43:38,415 [startup.check_driver:54]:Running Mesa driver 18.0.5 on Mesa DRI Intel(R) HD Graphics 620 (Kaby Lake GT2)  (0x5916)
INFO     2019-02-19 18:43:38,415 [startup.check_driver:64]:GPU: 8086:5916 17AA:224F using i915 drivers

The vendor id being 8086 and 5916 being the device id. Convert from hex into decimal:

echo $((0x8086)) $((0x5916))
32902 22806

Open drive_c/users/$USER/My Documents/Overwatch/Settings/Settings_v0.ini and add:

[GPU.6]
GPUDeviceID = "22806"
GPUName = "Intel(R) HD Graphics 620"
GPUScaler = "70.000000"
GPUVendorID = "32902"
  • On Vega cards, the hair on characters may appear broken. Example. This is caused by an issue in LLVM 7.0. Simply update to mesa-git and LLVM 8.0.

  • To reduce input lag on Nvidia cards add vblank_mode=0 to System options. With vblank_mode being the key and 0 the value.