forked from opsee/protobuf
/
permissions.go
229 lines (200 loc) · 4.87 KB
/
permissions.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
package types
import (
"database/sql/driver"
"encoding/json"
"fmt"
"sync"
)
// the permission which corresponds to opsee administrator
const OpseeAdmin = "opsee_admin"
var PermissionsRegistry = NewPermsRegistry()
type PermissionsBitmap struct {
Name string
bitmap map[int]string
inverted map[string]int
sync.RWMutex
}
// Returns new permissions bitmap with mapping of bit to perms in order
func NewPermissionsBitmap(perms ...string) *PermissionsBitmap {
m := &PermissionsBitmap{
bitmap: make(map[int]string),
inverted: make(map[string]int),
}
for i, perm := range perms {
m.Register(i, perm)
}
return m
}
// Returns bit number of a permission
func (p *PermissionsBitmap) Bit(perm string) (int, bool) {
p.RLock()
defer p.RUnlock()
i, ok := p.inverted[perm]
return i, ok
}
// Returns flag given bitnumber
func (p *PermissionsBitmap) Get(i int) (string, bool) {
p.RLock()
defer p.RUnlock()
t, ok := p.bitmap[i]
return t, ok
}
// Returns number of permissions in the Bitmap
func (p *PermissionsBitmap) Length() int {
p.RLock()
defer p.RUnlock()
return len(p.bitmap)
}
// Registers permission in the Bitmap and the Inverted map
func (p *PermissionsBitmap) Register(i int, name string) {
p.Lock()
defer p.Unlock()
p.bitmap[i] = name
p.inverted[name] = i
}
// Returns new permissions with mapping of bit to perms in order
func NewPermissions(name string, perms ...string) (*Permission, error) {
p := &Permission{
Name: name,
}
failed := p.SetPermissions(perms...)
if len(failed) > 0 {
return nil, NewInvalidPermissionsError(failed...)
}
return p, nil
}
// Set flag i in permission
func (p *Permission) Set(i int) {
p.Perm |= (uint64(1) << uint(i))
}
// UnSet flag i in permission
func (p *Permission) Clear(i int) {
p.Perm &= ^(uint64(1) << uint(i))
}
// Flag i in permission contains 1
func (p *Permission) Test(i int) bool {
return (p.Perm&(uint64(1)<<uint(i)) > 0)
}
// Returns dank bits
func (p *Permission) HighBits() []int {
var hb []int
for i := 0; i < 64; i++ {
if p.Test(i) {
hb = append(hb, i)
}
}
return hb
}
// Returns a list of permissions we have
func (p *Permission) Permissions() []string {
var perms []string
r, ok := PermissionsRegistry.Get(p.Name)
if !ok {
return []string{}
}
for _, bit := range p.HighBits() {
if perm, ok := r.Get(bit); ok {
perms = append(perms, perm)
}
}
return perms
}
// Set permission by name
func (p *Permission) SetPermission(perm string) bool {
reg, rok := PermissionsRegistry.Get(p.Name)
if !rok {
return false
}
if i, ok := reg.Bit(perm); ok {
p.Set(i)
return true
}
return false
}
// Set permissions by name
func (p *Permission) SetPermissions(perms ...string) (failed []string) {
for _, perm := range perms {
if p.SetPermission(perm) == false {
failed = append(failed, perm)
}
}
return failed
}
// Clear permission by name
func (p *Permission) ClearPermission(perm string) bool {
reg, rok := PermissionsRegistry.Get(p.Name)
if !rok {
return false
}
if i, ok := reg.Bit(perm); ok {
p.Clear(i)
return true
}
return false
}
// Clear permissions by name
func (p *Permission) ClearPermissions(perms ...string) (failed []string) {
for _, perm := range perms {
if p.ClearPermission(perm) == false {
failed = append(failed, perm)
}
}
return failed
}
// Checks permissions map for permission names, returns errors for those that do not exist
func (p *Permission) HasPermissions(pnames ...string) map[string]bool {
hasPerms := make(map[string]bool)
retPerms := make(map[string]bool)
for _, p := range p.Permissions() {
hasPerms[p] = true
}
for _, name := range pnames {
if _, ok := hasPerms[name]; ok {
retPerms[name] = true
} else {
retPerms[name] = false
}
}
return retPerms
}
// Checks permissions map for permission names, returns errors for those that do not exist
func (p *Permission) CheckPermissions(pnames ...string) map[string]error {
permErrs := make(map[string]error)
for name, has := range p.HasPermissions(pnames...) {
if !has {
permErrs[name] = NewPermissionsError(name)
} else {
permErrs[name] = nil
}
}
return permErrs
}
// Override MarshalJson to return a list of permissions
func (p *Permission) MarshalJSON() ([]byte, error) {
return json.Marshal(p.Permissions())
}
func (p *Permission) Scan(src interface{}) error {
switch value := src.(type) {
case int:
p.Perm = uint64(value)
case int32:
p.Perm = uint64(value)
case int64:
p.Perm = uint64(value)
default:
return fmt.Errorf("invalid type")
}
return p.Validate()
}
func (p *Permission) Validate() error {
return nil
}
func (p *Permission) Value() (driver.Value, error) {
return int64(p.Perm), nil
}
func NewPermissionsError(pnames ...string) *Error {
return NewError("PermissionsError", fmt.Sprintf("Not authorized: %v", pnames))
}
func NewInvalidPermissionsError(pnames ...string) *Error {
return NewError("PermissionsError", fmt.Sprintf("Invalid: %v", pnames))
}