/
lv_refr.c
937 lines (824 loc) · 31 KB
/
lv_refr.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
/**
* @file lv_refr.c
*
*/
/*********************
* INCLUDES
*********************/
#include <stddef.h>
#include "lv_refr.h"
#include "lv_disp.h"
#include "../hal/lv_hal_tick.h"
#include "../hal/lv_hal_disp.h"
#include "../misc/lv_timer.h"
#include "../misc/lv_mem.h"
#include "../misc/lv_math.h"
#include "../misc/lv_gc.h"
#include "../draw/lv_draw.h"
#include "../font/lv_font_fmt_txt.h"
#if LV_USE_PERF_MONITOR || LV_USE_MEM_MONITOR
#include "../widgets/lv_label.h"
#endif
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
static void lv_refr_join_area(void);
static void lv_refr_areas(void);
static void lv_refr_area(const lv_area_t * area_p);
static void lv_refr_area_part(const lv_area_t * area_p);
static lv_obj_t * lv_refr_get_top_obj(const lv_area_t * area_p, lv_obj_t * obj);
static void lv_refr_obj_and_children(lv_obj_t * top_p, const lv_area_t * mask_p);
static void lv_refr_obj(lv_obj_t * obj, const lv_area_t * mask_ori_p);
static void draw_buf_flush(void);
static void call_flush_cb(lv_disp_drv_t * drv, const lv_area_t * area, lv_color_t * color_p);
/**********************
* STATIC VARIABLES
**********************/
static uint32_t px_num;
static lv_disp_t * disp_refr; /*Display being refreshed*/
#if LV_USE_PERF_MONITOR
static uint32_t fps_sum_cnt;
static uint32_t fps_sum_all;
#endif
/**********************
* MACROS
**********************/
#if LV_LOG_TRACE_DISP_REFR
# define TRACE_REFR(...) LV_LOG_TRACE( __VA_ARGS__)
#else
# define TRACE_REFR(...)
#endif
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Initialize the screen refresh subsystem
*/
void _lv_refr_init(void)
{
/*Nothing to do*/
}
/**
* Redraw the invalidated areas now.
* Normally the redrawing is periodically executed in `lv_timer_handler` but a long blocking process
* can prevent the call of `lv_timer_handler`. In this case if the GUI is updated in the process
* (e.g. progress bar) this function can be called when the screen should be updated.
* @param disp pointer to display to refresh. NULL to refresh all displays.
*/
void lv_refr_now(lv_disp_t * disp)
{
lv_anim_refr_now();
if(disp) {
_lv_disp_refr_timer(disp->refr_timer);
}
else {
lv_disp_t * d;
d = lv_disp_get_next(NULL);
while(d) {
_lv_disp_refr_timer(d->refr_timer);
d = lv_disp_get_next(d);
}
}
}
/**
* Invalidate an area on display to redraw it
* @param area_p pointer to area which should be invalidated (NULL: delete the invalidated areas)
* @param disp pointer to display where the area should be invalidated (NULL can be used if there is
* only one display)
*/
void _lv_inv_area(lv_disp_t * disp, const lv_area_t * area_p)
{
if(!disp) disp = lv_disp_get_default();
if(!disp) return;
/*Clear the invalidate buffer if the parameter is NULL*/
if(area_p == NULL) {
disp->inv_p = 0;
return;
}
lv_area_t scr_area;
scr_area.x1 = 0;
scr_area.y1 = 0;
scr_area.x2 = lv_disp_get_hor_res(disp) - 1;
scr_area.y2 = lv_disp_get_ver_res(disp) - 1;
lv_area_t com_area;
bool suc;
suc = _lv_area_intersect(&com_area, area_p, &scr_area);
if(suc == false) return; /*Out of the screen*/
/*If there were at least 1 invalid area in full refresh mode, redraw the whole screen*/
if(disp->driver->full_refresh) {
disp->inv_areas[0] = scr_area;
disp->inv_p = 1;
lv_timer_resume(disp->refr_timer);
return;
}
if(disp->driver->rounder_cb) disp->driver->rounder_cb(disp->driver, &com_area);
/*Save only if this area is not in one of the saved areas*/
uint16_t i;
for(i = 0; i < disp->inv_p; i++) {
if(_lv_area_is_in(&com_area, &disp->inv_areas[i], 0) != false) return;
}
/*Save the area*/
if(disp->inv_p < LV_INV_BUF_SIZE) {
lv_area_copy(&disp->inv_areas[disp->inv_p], &com_area);
}
else { /*If no place for the area add the screen*/
disp->inv_p = 0;
lv_area_copy(&disp->inv_areas[disp->inv_p], &scr_area);
}
disp->inv_p++;
lv_timer_resume(disp->refr_timer);
}
/**
* Get the display which is being refreshed
* @return the display being refreshed
*/
lv_disp_t * _lv_refr_get_disp_refreshing(void)
{
return disp_refr;
}
/**
* Set the display which is being refreshed.
* It shouldn't be used directly by the user.
* It can be used to trick the drawing functions about there is an active display.
* @param the display being refreshed
*/
void _lv_refr_set_disp_refreshing(lv_disp_t * disp)
{
disp_refr = disp;
}
/**
* Called periodically to handle the refreshing
* @param tmr pointer to the timer itself
*/
void _lv_disp_refr_timer(lv_timer_t * tmr)
{
TRACE_REFR("begin");
uint32_t start = lv_tick_get();
uint32_t elaps = 0;
disp_refr = tmr->user_data;
#if LV_USE_PERF_MONITOR == 0 && LV_USE_MEM_MONITOR == 0
/**
* Ensure the timer does not run again automatically.
* This is done before refreshing in case refreshing invalidates something else.
*/
lv_timer_pause(tmr);
#endif
/*Refresh the screen's layout if required*/
lv_obj_update_layout(disp_refr->act_scr);
if(disp_refr->prev_scr) lv_obj_update_layout(disp_refr->prev_scr);
lv_obj_update_layout(disp_refr->top_layer);
lv_obj_update_layout(disp_refr->sys_layer);
/*Do nothing if there is no active screen*/
if(disp_refr->act_scr == NULL) {
disp_refr->inv_p = 0;
LV_LOG_WARN("there is no active screen");
TRACE_REFR("finished");
return;
}
lv_refr_join_area();
lv_refr_areas();
/*If refresh happened ...*/
if(disp_refr->inv_p != 0) {
if(disp_refr->driver->full_refresh) {
draw_buf_flush();
}
/*Clean up*/
lv_memset_00(disp_refr->inv_areas, sizeof(disp_refr->inv_areas));
lv_memset_00(disp_refr->inv_area_joined, sizeof(disp_refr->inv_area_joined));
disp_refr->inv_p = 0;
elaps = lv_tick_elaps(start);
/*Call monitor cb if present*/
if(disp_refr->driver->monitor_cb) {
disp_refr->driver->monitor_cb(disp_refr->driver, elaps, px_num);
}
}
lv_mem_buf_free_all();
_lv_font_clean_up_fmt_txt();
#if LV_USE_PERF_MONITOR && LV_USE_LABEL
static lv_obj_t * perf_label = NULL;
if(perf_label == NULL) {
perf_label = lv_label_create(lv_layer_sys());
lv_obj_set_style_bg_opa(perf_label, LV_OPA_50, 0);
lv_obj_set_style_bg_color(perf_label, lv_color_black(), 0);
lv_obj_set_style_text_color(perf_label, lv_color_white(), 0);
lv_obj_set_style_pad_top(perf_label, 3, 0);
lv_obj_set_style_pad_bottom(perf_label, 3, 0);
lv_obj_set_style_pad_left(perf_label, 3, 0);
lv_obj_set_style_pad_right(perf_label, 3, 0);
lv_obj_set_style_text_align(perf_label, LV_TEXT_ALIGN_RIGHT, 0);
lv_label_set_text(perf_label, "?");
lv_obj_align(perf_label, LV_ALIGN_BOTTOM_RIGHT, 0, 0);
}
static uint32_t perf_last_time = 0;
static uint32_t elaps_sum = 0;
static uint32_t frame_cnt = 0;
if(lv_tick_elaps(perf_last_time) < 300) {
if(px_num > 5000) {
elaps_sum += elaps;
frame_cnt ++;
}
}
else {
perf_last_time = lv_tick_get();
uint32_t fps_limit = 1000 / disp_refr->refr_timer->period;
uint32_t fps;
if(elaps_sum == 0) elaps_sum = 1;
if(frame_cnt == 0) fps = fps_limit;
else fps = (1000 * frame_cnt) / elaps_sum;
elaps_sum = 0;
frame_cnt = 0;
if(fps > fps_limit) fps = fps_limit;
fps_sum_all += fps;
fps_sum_cnt ++;
uint32_t cpu = 100 - lv_timer_get_idle();
lv_label_set_text_fmt(perf_label, "%d FPS\n%d%% CPU", fps, cpu);
}
#endif
#if LV_USE_MEM_MONITOR && LV_MEM_CUSTOM == 0 && LV_USE_LABEL
static lv_obj_t * mem_label = NULL;
if(mem_label == NULL) {
mem_label = lv_label_create(lv_layer_sys());
lv_obj_set_style_bg_opa(mem_label, LV_OPA_50, 0);
lv_obj_set_style_bg_color(mem_label, lv_color_black(), 0);
lv_obj_set_style_text_color(mem_label, lv_color_white(), 0);
lv_obj_set_style_pad_top(mem_label, 3, 0);
lv_obj_set_style_pad_bottom(mem_label, 3, 0);
lv_obj_set_style_pad_left(mem_label, 3, 0);
lv_obj_set_style_pad_right(mem_label, 3, 0);
lv_label_set_text(mem_label, "?");
lv_obj_align(mem_label, LV_ALIGN_BOTTOM_LEFT, 0, 0);
}
static uint32_t mem_last_time = 0;
if(lv_tick_elaps(mem_last_time) > 300) {
mem_last_time = lv_tick_get();
lv_mem_monitor_t mon;
lv_mem_monitor(&mon);
uint32_t used_size = mon.total_size - mon.free_size;;
uint32_t used_kb = used_size / 1024;
uint32_t used_kb_tenth = (used_size - (used_kb * 1024)) / 102;
lv_label_set_text_fmt(mem_label, "%d.%d kB used (%d %%)\n%d%% frag.", used_kb, used_kb_tenth, mon.used_pct, mon.frag_pct);
}
#endif
TRACE_REFR("finished");
}
#if LV_USE_PERF_MONITOR
uint32_t lv_refr_get_fps_avg(void)
{
return fps_sum_all / fps_sum_cnt;
}
#endif
/**********************
* STATIC FUNCTIONS
**********************/
/**
* Join the areas which has got common parts
*/
static void lv_refr_join_area(void)
{
uint32_t join_from;
uint32_t join_in;
lv_area_t joined_area;
for(join_in = 0; join_in < disp_refr->inv_p; join_in++) {
if(disp_refr->inv_area_joined[join_in] != 0) continue;
/*Check all areas to join them in 'join_in'*/
for(join_from = 0; join_from < disp_refr->inv_p; join_from++) {
/*Handle only unjoined areas and ignore itself*/
if(disp_refr->inv_area_joined[join_from] != 0 || join_in == join_from) {
continue;
}
/*Check if the areas are on each other*/
if(_lv_area_is_on(&disp_refr->inv_areas[join_in], &disp_refr->inv_areas[join_from]) == false) {
continue;
}
_lv_area_join(&joined_area, &disp_refr->inv_areas[join_in], &disp_refr->inv_areas[join_from]);
/*Join two area only if the joined area size is smaller*/
if(lv_area_get_size(&joined_area) < (lv_area_get_size(&disp_refr->inv_areas[join_in]) +
lv_area_get_size(&disp_refr->inv_areas[join_from]))) {
lv_area_copy(&disp_refr->inv_areas[join_in], &joined_area);
/*Mark 'join_form' is joined into 'join_in'*/
disp_refr->inv_area_joined[join_from] = 1;
}
}
}
}
/**
* Refresh the joined areas
*/
static void lv_refr_areas(void)
{
px_num = 0;
if(disp_refr->inv_p == 0) return;
/*Find the last area which will be drawn*/
int32_t i;
int32_t last_i = 0;
for(i = disp_refr->inv_p - 1; i >= 0; i--) {
if(disp_refr->inv_area_joined[i] == 0) {
last_i = i;
break;
}
}
disp_refr->driver->draw_buf->last_area = 0;
disp_refr->driver->draw_buf->last_part = 0;
for(i = 0; i < disp_refr->inv_p; i++) {
/*Refresh the unjoined areas*/
if(disp_refr->inv_area_joined[i] == 0) {
if(i == last_i) disp_refr->driver->draw_buf->last_area = 1;
disp_refr->driver->draw_buf->last_part = 0;
lv_refr_area(&disp_refr->inv_areas[i]);
px_num += lv_area_get_size(&disp_refr->inv_areas[i]);
}
}
}
/**
* Refresh an area if there is Virtual Display Buffer
* @param area_p pointer to an area to refresh
*/
static void lv_refr_area(const lv_area_t * area_p)
{
/*With full refresh just redraw directly into the buffer*/
if(disp_refr->driver->full_refresh) {
lv_disp_draw_buf_t * draw_buf = lv_disp_get_draw_buf(disp_refr);
draw_buf->area.x1 = 0;
draw_buf->area.x2 = lv_disp_get_hor_res(disp_refr) - 1;
draw_buf->area.y1 = 0;
draw_buf->area.y2 = lv_disp_get_ver_res(disp_refr) - 1;
disp_refr->driver->draw_buf->last_part = 1;
lv_refr_area_part(area_p);
}
/*Normal refresh: draw the area in parts*/
else {
lv_disp_draw_buf_t * draw_buf = lv_disp_get_draw_buf(disp_refr);
/*Calculate the max row num*/
lv_coord_t w = lv_area_get_width(area_p);
lv_coord_t h = lv_area_get_height(area_p);
lv_coord_t y2 =
area_p->y2 >= lv_disp_get_ver_res(disp_refr) ? lv_disp_get_ver_res(disp_refr) - 1 : area_p->y2;
int32_t max_row = (uint32_t)draw_buf->size / w;
if(max_row > h) max_row = h;
/*Round down the lines of draw_buf if rounding is added*/
if(disp_refr->driver->rounder_cb) {
lv_area_t tmp;
tmp.x1 = 0;
tmp.x2 = 0;
tmp.y1 = 0;
lv_coord_t h_tmp = max_row;
do {
tmp.y2 = h_tmp - 1;
disp_refr->driver->rounder_cb(disp_refr->driver, &tmp);
/*If this height fits into `max_row` then fine*/
if(lv_area_get_height(&tmp) <= max_row) break;
/*Decrement the height of the area until it fits into `max_row` after rounding*/
h_tmp--;
} while(h_tmp > 0);
if(h_tmp <= 0) {
LV_LOG_WARN("Can't set draw_buf height using the round function. (Wrong round_cb or to "
"small draw_buf)");
return;
}
else {
max_row = tmp.y2 + 1;
}
}
/*Always use the full row*/
lv_coord_t row;
lv_coord_t row_last = 0;
for(row = area_p->y1; row + max_row - 1 <= y2; row += max_row) {
/*Calc. the next y coordinates of draw_buf*/
draw_buf->area.x1 = area_p->x1;
draw_buf->area.x2 = area_p->x2;
draw_buf->area.y1 = row;
draw_buf->area.y2 = row + max_row - 1;
if(draw_buf->area.y2 > y2) draw_buf->area.y2 = y2;
row_last = draw_buf->area.y2;
if(y2 == row_last) disp_refr->driver->draw_buf->last_part = 1;
lv_refr_area_part(area_p);
}
/*If the last y coordinates are not handled yet ...*/
if(y2 != row_last) {
/*Calc. the next y coordinates of draw_buf*/
draw_buf->area.x1 = area_p->x1;
draw_buf->area.x2 = area_p->x2;
draw_buf->area.y1 = row;
draw_buf->area.y2 = y2;
disp_refr->driver->draw_buf->last_part = 1;
lv_refr_area_part(area_p);
}
}
}
/**
* Refresh a part of an area which is on the actual Virtual Display Buffer
* @param area_p pointer to an area to refresh
*/
static void lv_refr_area_part(const lv_area_t * area_p)
{
lv_disp_draw_buf_t * draw_buf = lv_disp_get_draw_buf(disp_refr);
/* Below the `area_p` area will be redrawn into the draw buffer.
* In single buffered mode wait here until the buffer is freed.*/
if(draw_buf->buf1 && !draw_buf->buf2) {
while(draw_buf->flushing) {
if(disp_refr->driver->wait_cb) disp_refr->driver->wait_cb(disp_refr->driver);
}
}
lv_obj_t * top_act_scr = NULL;
lv_obj_t * top_prev_scr = NULL;
/*Get the new mask from the original area and the act. draw_buf
It will be a part of 'area_p'*/
lv_area_t start_mask;
_lv_area_intersect(&start_mask, area_p, &draw_buf->area);
/*Get the most top object which is not covered by others*/
top_act_scr = lv_refr_get_top_obj(&start_mask, lv_disp_get_scr_act(disp_refr));
if(disp_refr->prev_scr) {
top_prev_scr = lv_refr_get_top_obj(&start_mask, disp_refr->prev_scr);
}
/*Draw a display background if there is no top object*/
if(top_act_scr == NULL && top_prev_scr == NULL) {
if(disp_refr->bg_img) {
lv_draw_img_dsc_t dsc;
lv_draw_img_dsc_init(&dsc);
dsc.opa = disp_refr->bg_opa;
lv_img_header_t header;
lv_res_t res;
res = lv_img_decoder_get_info(disp_refr->bg_img, &header);
if(res == LV_RES_OK) {
lv_area_t a;
lv_area_set(&a, 0, 0, header.w - 1, header.h - 1);
lv_draw_img(&a, &start_mask, disp_refr->bg_img, &dsc);
}
else {
LV_LOG_WARN("Can't draw the background image")
}
}
else {
lv_draw_rect_dsc_t dsc;
lv_draw_rect_dsc_init(&dsc);
dsc.bg_color = disp_refr->bg_color;
dsc.bg_opa = disp_refr->bg_opa;
lv_draw_rect(&start_mask, &start_mask, &dsc);
}
}
/*Refresh the previous screen if any*/
if(disp_refr->prev_scr) {
/*Get the most top object which is not covered by others*/
if(top_prev_scr == NULL) {
top_prev_scr = disp_refr->prev_scr;
}
/*Do the refreshing from the top object*/
lv_refr_obj_and_children(top_prev_scr, &start_mask);
}
if(top_act_scr == NULL) {
top_act_scr = disp_refr->act_scr;
}
/*Do the refreshing from the top object*/
lv_refr_obj_and_children(top_act_scr, &start_mask);
/*Also refresh top and sys layer unconditionally*/
lv_refr_obj_and_children(lv_disp_get_layer_top(disp_refr), &start_mask);
lv_refr_obj_and_children(lv_disp_get_layer_sys(disp_refr), &start_mask);
/*In true double buffered mode flush only once when all areas were rendered.
*In normal mode flush after every area*/
if(disp_refr->driver->full_refresh == false) {
draw_buf_flush();
}
}
/**
* Search the most top object which fully covers an area
* @param area_p pointer to an area
* @param obj the first object to start the searching (typically a screen)
* @return
*/
static lv_obj_t * lv_refr_get_top_obj(const lv_area_t * area_p, lv_obj_t * obj)
{
lv_obj_t * found_p = NULL;
/*If this object is fully cover the draw area check the children too*/
if(_lv_area_is_in(area_p, &obj->coords, 0) && lv_obj_has_flag(obj, LV_OBJ_FLAG_HIDDEN) == false) {
lv_cover_check_info_t info;
info.res = LV_COVER_RES_COVER;
info.area = area_p;
lv_event_send(obj, LV_EVENT_COVER_CHECK, &info);
if(info.res == LV_COVER_RES_MASKED) return NULL;
uint32_t i;
for(i = 0; i < lv_obj_get_child_cnt(obj); i++) {
lv_obj_t * child = lv_obj_get_child(obj, i);
found_p = lv_refr_get_top_obj(area_p, child);
/*If a children is ok then break*/
if(found_p != NULL) {
break;
}
}
/*If no better children use this object*/
if(found_p == NULL) {
if(info.res == LV_COVER_RES_COVER) {
found_p = obj;
}
}
}
return found_p;
}
/**
* Make the refreshing from an object. Draw all its children and the youngers too.
* @param top_p pointer to an objects. Start the drawing from it.
* @param mask_p pointer to an area, the objects will be drawn only here
*/
static void lv_refr_obj_and_children(lv_obj_t * top_p, const lv_area_t * mask_p)
{
/*Normally always will be a top_obj (at least the screen)
*but in special cases (e.g. if the screen has alpha) it won't.
*In this case use the screen directly*/
if(top_p == NULL) top_p = lv_disp_get_scr_act(disp_refr);
if(top_p == NULL) return; /*Shouldn't happen*/
/*Refresh the top object and its children*/
lv_refr_obj(top_p, mask_p);
/*Draw the 'younger' sibling objects because they can be on top_obj*/
lv_obj_t * par;
lv_obj_t * border_p = top_p;
par = lv_obj_get_parent(top_p);
/*Do until not reach the screen*/
while(par != NULL) {
bool go = false;
uint32_t i;
for(i = 0; i < lv_obj_get_child_cnt(par); i++) {
lv_obj_t * child = lv_obj_get_child(par, i);
if(!go) {
if(child == border_p) go = true;
} else {
/*Refresh the objects*/
lv_refr_obj(child, mask_p);
}
}
/*Call the post draw draw function of the parents of the to object*/
lv_event_send(par, LV_EVENT_DRAW_POST_BEGIN, (void*)mask_p);
lv_event_send(par, LV_EVENT_DRAW_POST, (void*)mask_p);
lv_event_send(par, LV_EVENT_DRAW_POST_END, (void*)mask_p);
/*The new border will be the last parents,
*so the 'younger' brothers of parent will be refreshed*/
border_p = par;
/*Go a level deeper*/
par = lv_obj_get_parent(par);
}
}
/**
* Refresh an object an all of its children. (Called recursively)
* @param obj pointer to an object to refresh
* @param mask_ori_p pointer to an area, the objects will be drawn only here
*/
static void lv_refr_obj(lv_obj_t * obj, const lv_area_t * mask_ori_p)
{
/*Do not refresh hidden objects*/
if(lv_obj_has_flag(obj, LV_OBJ_FLAG_HIDDEN)) return;
bool union_ok; /*Store the return value of area_union*/
/*Truncate the original mask to the coordinates of the parent
*because the parent and its children are visible only here*/
lv_area_t obj_mask;
lv_area_t obj_ext_mask;
lv_area_t obj_area;
lv_coord_t ext_size = _lv_obj_get_ext_draw_size(obj);
lv_obj_get_coords(obj, &obj_area);
obj_area.x1 -= ext_size;
obj_area.y1 -= ext_size;
obj_area.x2 += ext_size;
obj_area.y2 += ext_size;
union_ok = _lv_area_intersect(&obj_ext_mask, mask_ori_p, &obj_area);
/*Draw the parent and its children only if they ore on 'mask_parent'*/
if(union_ok != false) {
/*Redraw the object*/
lv_event_send(obj, LV_EVENT_DRAW_MAIN_BEGIN, &obj_ext_mask);
lv_event_send(obj, LV_EVENT_DRAW_MAIN, &obj_ext_mask);
lv_event_send(obj, LV_EVENT_DRAW_MAIN_END, &obj_ext_mask);
#if LV_USE_REFR_DEBUG
lv_color_t debug_color = lv_color_make(lv_rand(0, 0xFF), lv_rand(0, 0xFF), lv_rand(0, 0xFF));
lv_draw_rect_dsc_t draw_dsc;
lv_draw_rect_dsc_init(&draw_dsc);
draw_dsc.bg_color.full = debug_color.full;
draw_dsc.bg_opa = LV_OPA_20;
draw_dsc.border_width = 1;
draw_dsc.border_opa = LV_OPA_30;
draw_dsc.border_color = debug_color;
lv_draw_rect(&obj_ext_mask, &obj_ext_mask, &draw_dsc);
#endif
/*Create a new 'obj_mask' without 'ext_size' because the children can't be visible there*/
lv_obj_get_coords(obj, &obj_area);
union_ok = _lv_area_intersect(&obj_mask, mask_ori_p, &obj_area);
if(union_ok != false) {
lv_area_t mask_child; /*Mask from obj and its child*/
lv_area_t child_area;
uint32_t i;
for(i = 0; i < lv_obj_get_child_cnt(obj); i++) {
lv_obj_t * child = lv_obj_get_child(obj, i);
lv_obj_get_coords(child, &child_area);
ext_size = _lv_obj_get_ext_draw_size(child);
child_area.x1 -= ext_size;
child_area.y1 -= ext_size;
child_area.x2 += ext_size;
child_area.y2 += ext_size;
/*Get the union (common parts) of original mask (from obj)
*and its child*/
union_ok = _lv_area_intersect(&mask_child, &obj_mask, &child_area);
/*If the parent and the child has common area then refresh the child*/
if(union_ok) {
/*Refresh the next children*/
lv_refr_obj(child, &mask_child);
}
}
}
/*If all the children are redrawn make 'post draw' draw*/
lv_event_send(obj, LV_EVENT_DRAW_POST_BEGIN, &obj_ext_mask);
lv_event_send(obj, LV_EVENT_DRAW_POST, &obj_ext_mask);
lv_event_send(obj, LV_EVENT_DRAW_POST_END, &obj_ext_mask);
}
}
static void draw_buf_rotate_180(lv_disp_drv_t *drv, lv_area_t *area, lv_color_t *color_p) {
lv_coord_t area_w = lv_area_get_width(area);
lv_coord_t area_h = lv_area_get_height(area);
uint32_t total = area_w * area_h;
/*Swap the beginning and end values*/
lv_color_t tmp;
uint32_t i = total - 1, j = 0;
while(i > j) {
tmp = color_p[i];
color_p[i] = color_p[j];
color_p[j] = tmp;
i--;
j++;
}
lv_coord_t tmp_coord;
tmp_coord = area->y2;
area->y2 = drv->ver_res - area->y1 - 1;
area->y1 = drv->ver_res - tmp_coord - 1;
tmp_coord = area->x2;
area->x2 = drv->hor_res - area->x1 - 1;
area->x1 = drv->hor_res - tmp_coord - 1;
}
static LV_ATTRIBUTE_FAST_MEM void draw_buf_rotate_90(bool invert_i, lv_coord_t area_w, lv_coord_t area_h, lv_color_t *orig_color_p, lv_color_t *rot_buf) {
uint32_t invert = (area_w * area_h) - 1;
uint32_t initial_i = ((area_w - 1) * area_h);
for(lv_coord_t y = 0; y < area_h; y++) {
uint32_t i = initial_i + y;
if(invert_i)
i = invert - i;
for(lv_coord_t x = 0; x < area_w; x++) {
rot_buf[i] = *(orig_color_p++);
if(invert_i)
i += area_h;
else
i -= area_h;
}
}
}
/**
* Helper function for draw_buf_rotate_90_sqr. Given a list of four numbers, rotate the entire list to the left.
*/
static inline void draw_buf_rotate4(lv_color_t *a, lv_color_t *b, lv_color_t * c, lv_color_t * d) {
lv_color_t tmp;
tmp = *a;
*a = *b;
*b = *c;
*c = *d;
*d = tmp;
}
/**
* Rotate a square image 90/270 degrees in place.
* @note inspired by https://stackoverflow.com/a/43694906
*/
static void draw_buf_rotate_90_sqr(bool is_270, lv_coord_t w, lv_color_t * color_p) {
for(lv_coord_t i = 0; i < w/2; i++) {
for(lv_coord_t j = 0; j < (w + 1)/2; j++) {
lv_coord_t inv_i = (w - 1) - i;
lv_coord_t inv_j = (w - 1) - j;
if(is_270) {
draw_buf_rotate4(
&color_p[i * w + j],
&color_p[inv_j * w + i],
&color_p[inv_i * w + inv_j],
&color_p[j * w + inv_i]
);
} else {
draw_buf_rotate4(
&color_p[i * w + j],
&color_p[j * w + inv_i],
&color_p[inv_i * w + inv_j],
&color_p[inv_j * w + i]
);
}
}
}
}
/**
* Rotate the draw_buf to the display's native orientation.
*/
static void draw_buf_rotate(lv_area_t *area, lv_color_t *color_p) {
lv_disp_drv_t * drv = disp_refr->driver;
if(disp_refr->driver->full_refresh && drv->sw_rotate) {
LV_LOG_ERROR("cannot rotate a full refreshed display!");
return;
}
if(drv->rotated == LV_DISP_ROT_180) {
draw_buf_rotate_180(drv, area, color_p);
call_flush_cb(drv, area, color_p);
} else if(drv->rotated == LV_DISP_ROT_90 || drv->rotated == LV_DISP_ROT_270) {
/*Allocate a temporary buffer to store rotated image*/
lv_color_t * rot_buf = NULL;
lv_disp_draw_buf_t * draw_buf = lv_disp_get_draw_buf(disp_refr);
lv_coord_t area_w = lv_area_get_width(area);
lv_coord_t area_h = lv_area_get_height(area);
/*Determine the maximum number of rows that can be rotated at a time*/
lv_coord_t max_row = LV_MIN((lv_coord_t)((LV_DISP_ROT_MAX_BUF/sizeof(lv_color_t)) / area_w), area_h);
lv_coord_t init_y_off;
init_y_off = area->y1;
if(drv->rotated == LV_DISP_ROT_90) {
area->y2 = drv->ver_res - area->x1 - 1;
area->y1 = area->y2 - area_w + 1;
}
else {
area->y1 = area->x1;
area->y2 = area->y1 + area_w - 1;
}
draw_buf->flushing = 0;
/*Rotate the screen in chunks, flushing after each one*/
lv_coord_t row = 0;
while(row < area_h) {
lv_coord_t height = LV_MIN(max_row, area_h-row);
draw_buf->flushing = 1;
if((row == 0) && (area_h >= area_w)) {
/*Rotate the initial area as a square*/
height = area_w;
draw_buf_rotate_90_sqr(drv->rotated == LV_DISP_ROT_270, area_w, color_p);
if(drv->rotated == LV_DISP_ROT_90) {
area->x1 = init_y_off;
area->x2 = init_y_off + area_w - 1;
}
else {
area->x2 = drv->hor_res - 1 - init_y_off;
area->x1 = area->x2 - area_w + 1;
}
}
else {
/*Rotate other areas using a maximum buffer size*/
if(rot_buf == NULL) rot_buf = lv_mem_buf_get(LV_DISP_ROT_MAX_BUF);
draw_buf_rotate_90(drv->rotated == LV_DISP_ROT_270, area_w, height, color_p, rot_buf);
if(drv->rotated == LV_DISP_ROT_90) {
area->x1 = init_y_off + row;
area->x2 = init_y_off + row + height - 1;
}
else {
area->x2 = drv->hor_res - 1 - init_y_off - row;
area->x1 = area->x2 - height + 1;
}
}
/*Flush the completed area to the display*/
call_flush_cb(drv, area, rot_buf == NULL ? color_p : rot_buf);
/*FIXME: Rotation forces legacy behavior where rendering and flushing are done serially*/
while(draw_buf->flushing) {
if(drv->wait_cb) drv->wait_cb(drv);
}
color_p += area_w * height;
row += height;
}
/*Free the allocated buffer at the end if necessary*/
if(rot_buf != NULL) lv_mem_buf_release(rot_buf);
}
}
/**
* Flush the content of the draw buffer
*/
static void draw_buf_flush(void)
{
lv_disp_draw_buf_t * draw_buf = lv_disp_get_draw_buf(disp_refr);
lv_color_t * color_p = draw_buf->buf_act;
/*Flush the rendered content to the display*/
lv_disp_t * disp = _lv_refr_get_disp_refreshing();
if(disp->driver->gpu_wait_cb) disp->driver->gpu_wait_cb(disp->driver);
/* In double buffered mode wait until the other buffer is freed
* and driver is ready to receive the new buffer */
if(draw_buf->buf1 && draw_buf->buf2) {
while(draw_buf->flushing) {
if(disp_refr->driver->wait_cb) disp_refr->driver->wait_cb(disp_refr->driver);
}
}
draw_buf->flushing = 1;
if(disp_refr->driver->draw_buf->last_area && disp_refr->driver->draw_buf->last_part) draw_buf->flushing_last = 1;
else draw_buf->flushing_last = 0;
if(disp->driver->flush_cb) {
/*Rotate the buffer to the display's native orientation if necessary*/
if(disp->driver->rotated != LV_DISP_ROT_NONE && disp->driver->sw_rotate) {
draw_buf_rotate(&draw_buf->area, draw_buf->buf_act);
} else {
call_flush_cb(disp->driver, &draw_buf->area, color_p);
}
}
if(draw_buf->buf1 && draw_buf->buf2) {
if(draw_buf->buf_act == draw_buf->buf1)
draw_buf->buf_act = draw_buf->buf2;
else
draw_buf->buf_act = draw_buf->buf1;
}
}
static void call_flush_cb(lv_disp_drv_t * drv, const lv_area_t * area, lv_color_t * color_p)
{
TRACE_REFR("Calling flush_cb on (%d;%d)(%d;%d) area with %p image pointer", area->x1, area->y1, area->x2, area->y2, color_p);
drv->flush_cb(drv, area, color_p);
}