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I have a 1920*1080 display. There was a problem with the X-coordinate cursor. It seems that when the cursor is displayed, its X-coordinate is divided somewhere by 4. If the driver sees the position of 1920 along the course, it finds it on 1/4 of the screen. At the same time, the screen below it is not redrawn correctly.
How to reproduce?
No response
The text was updated successfully, but these errors were encountered:
LVGL version
v 8.4
What happened?
I have a 1920*1080 display. There was a problem with the X-coordinate cursor. It seems that when the cursor is displayed, its X-coordinate is divided somewhere by 4. If the driver sees the position of 1920 along the course, it finds it on 1/4 of the screen. At the same time, the screen below it is not redrawn correctly.
How to reproduce?
No response
The text was updated successfully, but these errors were encountered: