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Releases: lvonasek/PreyVR

v1.1.4 - Subtitles support

04 Nov 20:22
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Pre-release
  • Language selector added
  • Subtitles support added
  • Unsupported settings removed

v1.1.3 - SideQuest update

14 Oct 15:26
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Changelog

  • Aiming with bow fixed
  • Closing the game by OS fixed (Quest specific)
  • Default settings for Quest 3 added
  • Delete demo data if full version installed
  • Haptics fixed (Quest3 specific)
  • Hotfix for portal spawn in level Sacrifices
  • Improve control mapping for left-handed (Quest specific)
  • Improved bump & specular mapping (Quest3 only)
  • Increase rendering resolution by 30% (Quest3 only)
  • Menu background fixed (Quest3 specific)
  • Multiprey with bots
  • Overwrite problematic textures
  • Resuming the game from sleep fixed (Quest specific)
  • Stencil shadows option (Quest 3 only)
  • Walking direction option added
  • Workaround for light effects glitch

Special thanks to

  • all early versions testers on Team Beef discord server
  • my friend Matt for providing me Quest 3 headset
  • GLKarin for the work on Android version this port is based on
  • SideQuest for their awesome store where this port is listed
  • Team Beef for their contribution on stencil shadows support

Sidenotes

  • existing save games will run the levels from the beginning because I had to change the file format
  • PCVR version is planned by Team Beef in 2024
  • PSVR version is NOT possible due to Sony's policy
  • this is not a commerical project, all the work was done as a hobby

v1.1.2 - SideQuest update candidate 3

13 Oct 20:34
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Pre-release
  • Closing the game by OS fixed (Quest)
  • Haptics fixed (Quest3)
  • Improve control mapping for left-handed (Quest)
  • Increase rendering resolution by 30% (Quest3)
  • Level specific workarounds fixed
  • Menu background fixed (Quest3)
  • Refresh rate option fixed (Quest3)
  • Resuming the game from sleep fixed (Quest)
  • Shadows option removed (Quest3)
  • Unsupported 60Hz option removed (Quest3)
  • Walking direction option added

Note that existing save games will run the levels from the beginning because I had to change the file format.

v1.1.1 - SideQuest update candidate 2

07 Oct 09:43
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Pre-release
  • Aiming with bow fixed
  • Improved bump mapping (Quest 3 only)
  • Improved specular mapping (Quest 3 only)
  • Refresh rate option (Quest 3 only)
  • Stencil shadows option (Quest 3 only)
  • Update default config for Quest 3

Note that existing save games will run the levels from the beginning because I had to change the file format.

v1.1.0 - SideQuest update candidate 1

02 Oct 19:36
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Pre-release
  • Default settings for Quest 3 added
  • Delete demo data if full version installed
  • Hotfix for portal spawn in level Sacrifices #5
  • Multiprey with bots #6
  • Overwrite problematic textures
  • Secret cheat to walk/fly through walls added

Note that existing save games will run the levels from the beginning because I had to change the file format.

v1.0.6 - SideQuest release

07 Sep 20:25
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After 8 months of development, here is the first stable release of the port.

Check README.md for detailed information.

Credits

  • Engine consulting: DrBeef, Baggyg, Bummser, Stiefl525
  • Programming: Luboš, GLKarin
  • SideQuest listing: Bummser
  • Weapons 3D modeling: Luboš, LennyGuy20

Special thanks to all early versions testers on Team Beef discord server!

v1.0.5 - Data included

04 Sep 20:35
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Pre-release
  • Include the data files in APK
  • Reduce camera shake default setting

v1.0.4 - Release candidate 4

28 Aug 17:30
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Pre-release
  • Autocannon model missing triangles added
  • Two hands aming added
  • Vehicle axis control added
  • Vehicle rolling using grip key + joystick added

v1.0.3 - Release candidate 3

27 Aug 18:01
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Pre-release
  • First start initialization fix
  • Vehicle view pitch wrapping fixed

v1.0.2 - Release candidate 2

26 Aug 14:16
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Pre-release
  • Ingame data downloader
  • Launcher removed
  • Revert "Do not apply elevation during cinematics"
  • Show mods menu if full version installed
  • Wrench and bow logic fixed