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It turns out that the PTX backend still generates some invalid movement instructions (in this case for temporary registers). The problem will be fixed in the next commit.
BTW you can also use
using ILGPU.Runtime;
...
var kernel = gpu.LoadKernel<GroupedIndex, ArrayView<float>>(Kernel3);
to load your kernel. However, you cannot inspect the generated PTX code in this case.
Hi,
I tested today the master branch (commit cf83683).
All the bugs I reported are corrected (great work!), except this one :
The exception I get : ILGPU.Runtime.Cuda.CudaException : 'a PTX JIT compilation failed'
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