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Particles size can not be rendered without GLSL shaders. Current drawing needs to be extended with GLSL shaders.
Original issue reported on code.google.com by mab...@gmail.com on 23 Jan 2011 at 10:45
mab...@gmail.com
The text was updated successfully, but these errors were encountered:
Original comment by mab...@gmail.com on 9 May 2011 at 3:05
Sorry, something went wrong.
Original comment by mab...@gmail.com on 9 May 2011 at 3:09
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Original issue reported on code.google.com by
mab...@gmail.com
on 23 Jan 2011 at 10:45The text was updated successfully, but these errors were encountered: