/
gen_utils.go
163 lines (147 loc) · 3.4 KB
/
gen_utils.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
package codegen
import (
"path"
"reflect"
"unicode"
)
func IsEmptyValue(rv reflect.Value) bool {
if !rv.IsValid() || !rv.CanInterface() {
return false
}
if chk, ok := rv.Interface().(interface{ IsZero() bool }); ok && chk.IsZero() {
return false
}
switch rv.Kind() {
case reflect.Array, reflect.Map, reflect.Slice, reflect.String:
return rv.Len() == 0
case reflect.Bool:
return !rv.Bool()
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
return rv.Int() == 0
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64:
return rv.Uint() == 0
case reflect.Float32, reflect.Float64:
return rv.Float() == 0
case reflect.Interface, reflect.Ptr:
return rv.IsNil()
}
return false
}
func IsValidIdent(s string) bool {
if len(s) == 0 {
return false
}
if IsReserved(s) {
return false
}
for _, c := range s {
if !unicode.IsLetter(c) && !unicode.IsDigit(c) && c != '_' {
return false
}
}
return true
}
func IsReserved(s string) bool {
_, ok := ReservedKeys[s]
if ok {
return ok
}
_, ok = BuiltinFuncs[s]
return ok
}
func IsBuiltinFunc(s string) bool {
_, ok := BuiltinFuncs[s]
return ok
}
const (
Bool BuiltInType = "bool"
Int BuiltInType = "int"
Int8 BuiltInType = "int8"
Int16 BuiltInType = "int16"
Int32 BuiltInType = "int32"
Int64 BuiltInType = "int64"
Uint BuiltInType = "uint"
Uint8 BuiltInType = "uint8"
Uint16 BuiltInType = "uint16"
Uint32 BuiltInType = "uint32"
Uint64 BuiltInType = "uint64"
Uintptr BuiltInType = "uintptr"
Float32 BuiltInType = "float32"
Float64 BuiltInType = "float64"
Complex64 BuiltInType = "complex64"
Complex128 BuiltInType = "complex128"
String BuiltInType = "string"
Byte BuiltInType = "byte"
Rune BuiltInType = "rune"
Error BuiltInType = "error"
)
const (
Iota SnippetBuiltIn = "iota"
True SnippetBuiltIn = "true"
False SnippetBuiltIn = "false"
Nil SnippetBuiltIn = "nil"
Break SnippetBuiltIn = "break"
Continue SnippetBuiltIn = "continue"
Fallthrough SnippetBuiltIn = "fallthrough"
)
var (
ReservedKeys = map[string]bool{
"bool": true,
"int": true,
"int8": true,
"int16": true,
"int32": true,
"int64": true,
"uint": true,
"uint8": true,
"uint16": true,
"uint32": true,
"uint64": true,
"uintptr": true,
"float32": true,
"float64": true,
"complex64": true,
"complex128": true,
"string": true,
"byte": true,
"rune": true,
"error": true,
"iota": true,
"true": true,
"false": true,
"nil": true,
"break": true,
"continue": true,
"fallthrough": true,
}
BuiltinFuncs = map[string]bool{
"append": true,
"complex": true,
"cap": true,
"close": true,
"copy": true,
"delete": true,
"imag": true,
"len": true,
"make": true,
"new": true,
"panic": true,
"print": true,
"println": true,
"real": true,
"recover": true,
}
)
const AnonymousIdent SnippetIdent = "_"
var naming = path.Base
func SetPkgNaming(fn func(string) string) {
if fn != nil {
naming = fn
}
}
var (
Valuer = ValueWithAlias(naming)
Typer = TypeWithAlias(naming)
Exprer = ExprWithAlias(naming)
)
func Stringify(s Snippet) string { return string(s.Bytes()) }