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Describe the bug Stutter and FPS drops during gameplay
To Reproduce Steps to reproduce the behavior:
Expected behavior FPS drops to the mid 30 during normal gameplay: walking or firing gun. Also tested with MSAA off (SMAA 1x), same result.
Desktop:
The text was updated successfully, but these errors were encountered:
Hi there, you can try some things that might improve the performance.
Try to set the launch argument +set r_useopengldsa 0 (It will disable the new OpenGL DSA implementation and use the old OpenGL code)
Check the instructions on the README file to enable DXGI on your system. That will make all OpenGL games to use DX12 for the final rendering
Sorry, something went wrong.
Hi there, you can try some things that might improve the performance. Try to set the launch argument +set r_useopengldsa 0 (It will disable the new OpenGL DSA implementation and use the old OpenGL code) Check the instructions on the README file to enable DXGI on your system. That will make all OpenGL games to use DX12 for the final rendering
Hi, thanks for the response. Your solution works perfectly, even when I turn everything on.
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Describe the bug
Stutter and FPS drops during gameplay
To Reproduce
Steps to reproduce the behavior:
Expected behavior
FPS drops to the mid 30 during normal gameplay: walking or firing gun. Also tested with MSAA off (SMAA 1x), same result.
Desktop:
The text was updated successfully, but these errors were encountered: