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MagicWhenOtherPutIntoGraveyardTrigger checks only the card in the related MoveCardAction not the state of the permanent, so doesn't catch power/toughness changes from in-game effects
The text was updated successfully, but these errors were encountered:
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MagicWhenOtherPutIntoGraveyardTrigger checks only the card in the related MoveCardAction not the state of the permanent, so doesn't catch power/toughness changes from in-game effects
The text was updated successfully, but these errors were encountered: