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  • Damascus, Syria
  • 13:01 (UTC +03:00)
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MahmoudKanbar/README.md
  • Hi, I’m Mahmoud Kanbar.
  • I’m interested in game development, backend, server side, computer graphics and artificial intelligence.
  • Former Game Developer at Spacetoon GamePower7.
  • Software engineer and backend developer at IT-Land Syria.

Pinned

  1. Unity-Dynamic-Lightmaps Unity-Dynamic-Lightmaps Public

    This API allows you to create multiple lightmaps "atmospheres" for the same scene and switch between them in runtime dynamically, or you can make multiple environments as dynamic gameobjects where …

    ShaderLab 39 3

  2. SPH-Water-Simulation-With-Unity SPH-Water-Simulation-With-Unity Public

    Making Tsunami water simulation using Smoothed Particles Hydrodynamic (SPH), the project has been made using Unity Engine, The simulation has been done using Compute Shaders to harnesses GPU power.

    ShaderLab 29 5

  3. AI-Snake AI-Snake Public

    A 2D AI snake game tutorial in Unity using A* algorithm

    ShaderLab 3