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[1.12.2] Having Re-WIRED installed causes Cyberware's HUD Render to break The One Probe's Extended Overlay. #12

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SonicX8000 opened this issue Nov 3, 2019 · 1 comment

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@SonicX8000
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SonicX8000 commented Nov 3, 2019

Minecraft: 1.12.2
Forge: 14.23.5.2847

Mods: 4
cyberware-1.12.2-0.2.11.21
jei_1.12.2-4.15.0.291
ReWIRED-1.0.7
theoneprobe-1.12-1.4.28


A bit confused with this one... but when Cyberware's HUD renders... it causes a bug to occur with The One Probe where it's overlay overlaps while viewing it's extended info. When the Cyberware HUD isn't shown... it works as intended.

Now... the odd part with this is that this bug doesn't occur if ReWIRED isn't installed. The Cyberware HUD renders and The One Probe's Info works as intended.


EDIT
I can get around this by disabling The One Probe integration in ReWIRED's config however this causes another bug to occur where if the Cyberware HUD renders alongside The One Probe's Overlay... it drops your FPS. Note the difference with the FPS with & without the Cyberware HUD in the image below.

If the integration is set to true... the FPS drop doesn't occur... but you get the above bug with The One Probe's Overlay stacking.

FPS Reducer mod was use to show a FPS Counter in those images.

@SonicX8000
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SonicX8000 commented May 21, 2020

This issue appears to be partially fixed in "ReWIRED-1.0.9" but there's another sort of bug occurring.

FPS is no longer locked to 30 when the One Probe compact is disabled in Re-WIRED's config but you now get a stutter whenever the Probe's HUD appears & the Cyberware Energy HUD shows. It's as if the FPS drops and then goes back to normal.

To add onto this... this shows up in the log for each block & item that you look at.

https://pastebin.com/L81quj4r

If the Cyberware Energy HUD is hidden, no FPS stutter occurs whenever the Probe HUD shows & the log doesn't flood with text when looking at blocks & such

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