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CHANGELOG.md

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v0.2.1 (2022-12-30)

  • Updated LibGDX to 1.11.0.

v0.2.0 (2019-11-07)

  • MsdfFontLoader now parses font file to get size (in info tag) and distanceRange (in common tag) attributes to avoid having to pass them in the loader parameter.
  • Fixed font texture filters not set when loading without specifying parameter.

v0.1.1 (2019-10-29)

  • Changed antialiasing method, removing need for GL_OES_standard_derivatives OpenGL extensions in fragment shader which caused crashes on older OpenGL version/Open GL ES.

v0.1.0 (2019-09-11)

  • Initial release
  • Shader for drawing MSDF text.
  • Font style class with many options:
    • Font color, size and weight.
    • Glyph shadow with options for color, opacity, offset, smoothing and clipping.
    • Inner glyph shadow with options for color, opacity and smoothing.
  • Font loader for integration with AssetManager.