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KSemenenko committed May 6, 2022
1 parent e7df77e commit a7d156d
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<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<LangVersion>10</LangVersion>
<IsPackable>false</IsPackable>
</PropertyGroup>

<ItemGroup>
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31 changes: 23 additions & 8 deletions ManagedCode.MimeTypes.Tests/ManagedCode.MimeTypes.Tests.csproj
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<Project Sdk="Microsoft.NET.Sdk">

<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<Nullable>enable</Nullable>

<EnableNETAnalyzers>true</EnableNETAnalyzers>
<IsPackable>false</IsPackable>
<LangVersion>10</LangVersion>
<Nullable>enable</Nullable>
</PropertyGroup>

<PropertyGroup>
<VSTestLogger>trx%3bLogFileName=$(MSBuildProjectName).trx</VSTestLogger>
<VSTestResultsDirectory>$(MSBuildThisFileDirectory)</VSTestResultsDirectory>
</PropertyGroup>
<ItemGroup>
<None Update="xunit.runner.json">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
<ItemGroup>

<PackageReference Include="FluentAssertions" Version="6.6.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.11.0" />
<PackageReference Include="FluentAssertions" Version="6.5.1" />
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<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="6.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.1.0" />
<PackageReference Include="System.Linq.Async" Version="6.0.1" />
<PackageReference Include="xunit" Version="2.4.1" />
<PackageReference Include="xunit.runner.visualstudio" Version="2.4.3">
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="coverlet.collector" Version="3.1.0">
<PackageReference Include="coverlet.collector" Version="3.1.2">
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="coverlet.msbuild" Version="3.1.2">
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
<PrivateAssets>all</PrivateAssets>
</PackageReference>
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