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LocalFile.cs
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LocalFile.cs
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using System;
using System.Collections.Generic;
using System.IO;
using System.Threading.Tasks;
namespace ManagedCode.Storage.Core.Models;
public class LocalFile : IDisposable, IAsyncDisposable
{
private readonly object _lockObject = new();
private bool _disposed;
private FileStream? _stream;
public LocalFile(string? path = null, bool keepAlive = false)
{
path ??= Path.GetTempFileName();
string? directory;
KeepAlive = keepAlive;
if (string.IsNullOrEmpty(Path.GetExtension(path)))
{
directory = Path.GetDirectoryName(path);
var name = Path.GetFileName(path);
if (directory != null)
{
FilePath = Path.Combine(directory, $"{name}.tmp");
}
}
else
{
directory = Path.GetDirectoryName(path);
FilePath = path;
}
if (!Directory.Exists(directory))
{
Directory.CreateDirectory(directory ?? throw new InvalidOperationException());
}
if (!string.IsNullOrEmpty(FilePath) && !File.Exists(FilePath))
{
var fs = File.Create(FilePath);
fs.Close();
}
Name = FileInfo.Name;
}
public string FilePath { get; }
public string Name { get; }
public bool KeepAlive { get; set; }
public BlobMetadata? BlobMetadata { get; set; }
public FileInfo FileInfo => new(FilePath);
public FileStream FileStream
{
get
{
lock (_lockObject)
{
CloseFileStream();
if (_disposed)
{
throw new ObjectDisposedException(FilePath);
}
if (!FileInfo.Exists)
{
throw new FileNotFoundException(FilePath);
}
_stream = new FileStream(FilePath, FileMode.Open, FileAccess.ReadWrite);
return _stream;
}
}
}
public ValueTask DisposeAsync()
{
return new ValueTask(Task.Run(Dispose));
}
public void Dispose()
{
if (_disposed)
{
return;
}
lock (_lockObject)
{
try
{
CloseFileStream();
if (KeepAlive)
{
return;
}
if (File.Exists(FilePath))
{
File.Delete(FilePath);
}
}
finally
{
_disposed = true;
}
}
}
~LocalFile()
{
Dispose();
}
private void CloseFileStream()
{
_stream?.Dispose();
_stream = null;
}
public void Close()
{
lock (_lockObject)
{
CloseFileStream();
}
}
public async Task<LocalFile> CopyFromStreamAsync(Stream stream)
{
await stream.CopyToAsync(FileStream);
FileStream.Dispose();
return this;
}
public static async Task<LocalFile> FromStreamAsync(Stream stream)
{
var file = new LocalFile();
await stream.CopyToAsync(file.FileStream);
file.FileStream.Dispose();
return file;
}
public static async Task<LocalFile> FromStreamAsync(Stream stream, string fileName)
{
var file = FromFileName(fileName);
await stream.CopyToAsync(file.FileStream);
await file.FileStream.DisposeAsync();
return file;
}
public static LocalFile FromFileName(string fileName)
{
return new LocalFile(Path.Combine(Path.GetTempPath(), fileName));
}
public static LocalFile FromTempFile()
{
return new LocalFile();
}
#region Read
public string ReadAllText()
{
lock (_lockObject)
{
CloseFileStream();
return File.ReadAllText(FilePath);
}
}
public Task<string> ReadAllTextAsync()
{
lock (_lockObject)
{
CloseFileStream();
return File.ReadAllTextAsync(FilePath);
}
}
public string[] ReadAllLines()
{
lock (_lockObject)
{
CloseFileStream();
return File.ReadAllLines(FilePath);
}
}
public Task<string[]> ReadAllLinesAsync()
{
lock (_lockObject)
{
CloseFileStream();
return File.ReadAllLinesAsync(FilePath);
}
}
public byte[] ReadAllBytes()
{
lock (_lockObject)
{
CloseFileStream();
return File.ReadAllBytes(FilePath);
}
}
public Task<byte[]> ReadAllBytesAsync()
{
lock (_lockObject)
{
CloseFileStream();
return File.ReadAllBytesAsync(FilePath);
}
}
public IEnumerable<string> ReadLines()
{
lock (_lockObject)
{
CloseFileStream();
return File.ReadLines(FilePath);
}
}
#endregion
#region Write
public void WriteAllText(string content)
{
lock (_lockObject)
{
CloseFileStream();
File.WriteAllText(FilePath, content);
}
}
public Task WriteAllTextAsync(string content)
{
lock (_lockObject)
{
CloseFileStream();
return File.WriteAllTextAsync(FilePath, content);
}
}
public void WriteAllLines(IEnumerable<string> contents)
{
lock (_lockObject)
{
CloseFileStream();
File.WriteAllLines(FilePath, contents);
}
}
public Task WriteAllLinesAsync(IEnumerable<string> contents)
{
lock (_lockObject)
{
CloseFileStream();
return File.WriteAllLinesAsync(FilePath, contents);
}
}
public void WriteAllBytes(byte[] bytes)
{
lock (_lockObject)
{
CloseFileStream();
File.WriteAllBytes(FilePath, bytes);
}
}
public Task WriteAllBytesAsync(byte[] bytes)
{
lock (_lockObject)
{
CloseFileStream();
return File.WriteAllBytesAsync(FilePath, bytes);
}
}
#endregion
}