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Is there a proper way to play multiple sounds or is this implementation only intended for single audio sources?
Doing something like this this.sound = new Source(soundEnv.addBuffer("beep1")); this.sound2 = new Source(soundEnv.addBuffer("beep2")); this.sound.play(true); this.sound2.play(true);
doesn't seem to do the trick
thank you
The text was updated successfully, but these errors were encountered:
Is there a proper way to play multiple sounds or is this implementation only intended for single audio sources?
Doing something like this
this.sound = new Source(soundEnv.addBuffer("beep1"));
this.sound2 = new Source(soundEnv.addBuffer("beep2"));
this.sound.play(true);
this.sound2.play(true);
doesn't seem to do the trick
thank you
The text was updated successfully, but these errors were encountered: