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[11088] Add missing equipment for spell 41101
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Signed-off-by: NoFantasy <nofantasy@nf.no>
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NoFantasy committed Jan 31, 2011
1 parent 26c9d50 commit 3f598ba
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Showing 2 changed files with 5 additions and 5 deletions.
8 changes: 4 additions & 4 deletions src/game/SpellAuras.cpp
Expand Up @@ -2120,10 +2120,10 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
// Defensive Aura
target->CastSpell(target, 41105, true, NULL, this);

// equipment (unknown, but should be axe+shield)
//target->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 0, 0);
//target->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 1, 0);
//target->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 2, 0);
// equipment
target->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 0, 32604);
target->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 1, 31467);
target->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID + 2, 0);
return;
}
case 53790: // Defensive Stance
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2 changes: 1 addition & 1 deletion src/shared/revision_nr.h
@@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "11087"
#define REVISION_NR "11088"
#endif // __REVISION_NR_H__

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