Skip to content

Commit

Permalink
[11441] Add positiveness detection for SPELL_AURA_MOD_RESISTANCE auras
Browse files Browse the repository at this point in the history
  • Loading branch information
zergtmn committed May 8, 2011
1 parent dc092d2 commit 7197a2e
Show file tree
Hide file tree
Showing 2 changed files with 2 additions and 1 deletion.
1 change: 1 addition & 0 deletions src/game/SpellMgr.cpp
Expand Up @@ -707,6 +707,7 @@ bool IsPositiveEffect(SpellEntry const *spellproto, SpellEffectIndex effIndex)
}
} break;
case SPELL_AURA_MOD_DAMAGE_DONE: // dependent from base point sign (negative -> negative)
case SPELL_AURA_MOD_RESISTANCE:
case SPELL_AURA_MOD_STAT:
case SPELL_AURA_MOD_SKILL:
case SPELL_AURA_MOD_DODGE_PERCENT:
Expand Down
2 changes: 1 addition & 1 deletion src/shared/revision_nr.h
@@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "11440"
#define REVISION_NR "11441"
#endif // __REVISION_NR_H__

0 comments on commit 7197a2e

Please sign in to comment.