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[11624] Use 12 bits for high guids
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zergtmn committed Jun 11, 2011
1 parent 3248952 commit a9240a1
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Showing 2 changed files with 20 additions and 20 deletions.
38 changes: 19 additions & 19 deletions src/game/ObjectGuid.h
Expand Up @@ -59,21 +59,21 @@ enum TypeMask

enum HighGuid
{
HIGHGUID_ITEM = 0x4700, // blizz 4700
HIGHGUID_CONTAINER = 0x4700, // blizz 4700
HIGHGUID_PLAYER = 0x0000, // blizz 0700 (temporary reverted back to 0 high guid
HIGHGUID_ITEM = 0x470, // blizz 470
HIGHGUID_CONTAINER = 0x470, // blizz 470
HIGHGUID_PLAYER = 0x000, // blizz 070 (temporary reverted back to 0 high guid
// in result unknown source visibility player with
// player problems. please reapply only after its resolve)
HIGHGUID_GAMEOBJECT = 0xF110, // blizz F110/F510
HIGHGUID_TRANSPORT = 0xF120, // blizz F120/F520 (for GAMEOBJECT_TYPE_TRANSPORT)
HIGHGUID_UNIT = 0xF130, // blizz F130/F530
HIGHGUID_PET = 0xF140, // blizz F140/F540
HIGHGUID_VEHICLE = 0xF150, // blizz F150/F550
HIGHGUID_DYNAMICOBJECT = 0xF100, // blizz F100/F500
HIGHGUID_CORPSE = 0xF500, // blizz F100/F500 used second variant to resolve conflict with HIGHGUID_DYNAMICOBJECT
HIGHGUID_MO_TRANSPORT = 0x1FC0, // blizz 1FC0 (for GAMEOBJECT_TYPE_MO_TRANSPORT)
HIGHGUID_INSTANCE = 0x1F42, // blizz 1F42/1F44/1F44/1F47
HIGHGUID_GROUP = 0x1F50, // blizz 1F5x
HIGHGUID_GAMEOBJECT = 0xF11, // blizz F11/F51
HIGHGUID_TRANSPORT = 0xF12, // blizz F12/F52 (for GAMEOBJECT_TYPE_TRANSPORT)
HIGHGUID_UNIT = 0xF13, // blizz F13/F53
HIGHGUID_PET = 0xF14, // blizz F14/F54
HIGHGUID_VEHICLE = 0xF15, // blizz F15/F55
HIGHGUID_DYNAMICOBJECT = 0xF10, // blizz F10/F50
HIGHGUID_CORPSE = 0xF50, // blizz F10/F50 used second variant to resolve conflict with HIGHGUID_DYNAMICOBJECT
HIGHGUID_MO_TRANSPORT = 0x1FC, // blizz 1FC (for GAMEOBJECT_TYPE_MO_TRANSPORT)
HIGHGUID_INSTANCE = 0x1F4, // blizz 1F4
HIGHGUID_GROUP = 0x1F5, // blizz 1F5
};

class ObjectGuid;
Expand All @@ -89,9 +89,9 @@ class MANGOS_DLL_SPEC ObjectGuid
{
public: // constructors
ObjectGuid() : m_guid(0) {}
explicit ObjectGuid(uint64 const& guid) : m_guid(guid) {}

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@DomGries

DomGries Apr 22, 2012

Contributor

why did you remove that const& here ... and in void Set and GetRawValue?

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@technoir42

technoir42 Apr 22, 2012

Contributor

because passing uint64 by reference is ineffective

ObjectGuid(HighGuid hi, uint32 entry, uint32 counter) : m_guid(counter ? uint64(counter) | (uint64(entry) << 24) | (uint64(hi) << 48) : 0) {}
ObjectGuid(HighGuid hi, uint32 counter) : m_guid(counter ? uint64(counter) | (uint64(hi) << 48) : 0) {}
explicit ObjectGuid(uint64 guid) : m_guid(guid) {}
ObjectGuid(HighGuid hi, uint32 entry, uint32 counter) : m_guid(counter ? uint64(counter) | (uint64(entry) << 24) | (uint64(hi) << 52) : 0) {}
ObjectGuid(HighGuid hi, uint32 counter) : m_guid(counter ? uint64(counter) | (uint64(hi) << 52) : 0) {}

operator uint64() const { return m_guid; }
private:
Expand All @@ -102,13 +102,13 @@ class MANGOS_DLL_SPEC ObjectGuid
public: // modifiers
PackedGuidReader ReadAsPacked() { return PackedGuidReader(*this); }

void Set(uint64 const& guid) { m_guid = guid; }
void Set(uint64 guid) { m_guid = guid; }
void Clear() { m_guid = 0; }

PackedGuid WriteAsPacked() const;
public: // accessors
uint64 const& GetRawValue() const { return m_guid; }
HighGuid GetHigh() const { return HighGuid((m_guid >> 48) & 0x0000FFFF); }
uint64 GetRawValue() const { return m_guid; }
HighGuid GetHigh() const { return HighGuid((m_guid >> 52) & 0x00000FFF); }
uint32 GetEntry() const { return HasEntry() ? uint32((m_guid >> 24) & UI64LIT(0x0000000000FFFFFF)) : 0; }
uint32 GetCounter() const
{
Expand Down
2 changes: 1 addition & 1 deletion src/shared/revision_nr.h
@@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "11623"
#define REVISION_NR "11624"
#endif // __REVISION_NR_H__

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