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[11622] Really use DB value for creature walking speed after speed up…
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…date.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
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mns authored and VladimirMangos committed Jun 10, 2011
1 parent 7eed162 commit f33c298
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Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion src/game/Unit.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -8232,7 +8232,7 @@ void Unit::UpdateSpeed(UnitMoveType mtype, bool forced, float ratio)
switch(mtype)
{
case MOVE_WALK:
return;
break;
case MOVE_RUN:
{
if (IsMounted()) // Use on mount auras
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2 changes: 1 addition & 1 deletion src/shared/revision_nr.h
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "11621"
#define REVISION_NR "11622"
#endif // __REVISION_NR_H__

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