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UnwrappedSurface.cpp
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UnwrappedSurface.cpp
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#include "UnwrappedSurface.h"
#include "GLColor.h"
#include "MantidGLWidget.h"
#include "OpenGLError.h"
#include "PeakMarker2D.h"
#include "InputController.h"
#include "MantidGeometry/IDetector.h"
#include "MantidGeometry/Objects/Object.h"
#include "MantidGeometry/Instrument.h"
#include <QRgb>
#include <QSet>
#include <QMenu>
#include <QMouseEvent>
#include <QApplication>
#include <QMessageBox>
#include <QTransform>
#include <cfloat>
#include <limits>
#include <cmath>
#include "MantidKernel/Exception.h"
using namespace Mantid::Geometry;
using Mantid::Kernel::Exception::NotFoundError;
UnwrappedDetector::UnwrappedDetector():
u(0), v(0), width(0), height(0), uscale(0), vscale(0), detector()
{
color[0] = 0;
color[1] = 0;
color[2] = 0;
}
UnwrappedDetector::UnwrappedDetector(const unsigned char* c,
boost::shared_ptr<const IDetector> det
):
u(0), v(0), width(0), height(0), uscale(0), vscale(0), detector(det)
{
color[0] = *c;
color[1] = *(c+1);
color[2] = *(c+2);
}
/** Copy constructor */
UnwrappedDetector::UnwrappedDetector(const UnwrappedDetector & other)
{
this->operator =(other);
}
/** Assignment operator */
UnwrappedDetector & UnwrappedDetector::operator=(const UnwrappedDetector & other)
{
u = other.u;
v = other.v;
width = other.width;
height = other.height;
uscale = other.uscale;
vscale = other.vscale;
detector = other.detector;
color[0] = other.color[0];
color[1] = other.color[1];
color[2] = other.color[2];
return *this;
}
/**
* Constructor.
* @param rootActor :: The instrument actor.
*/
UnwrappedSurface::UnwrappedSurface(const InstrumentActor* rootActor):
ProjectionSurface(rootActor),
m_u_min(DBL_MAX),
m_u_max(-DBL_MAX),
m_v_min(DBL_MAX),
m_v_max(-DBL_MAX),
m_height_max(0),
m_width_max(0),
m_flippedView(false),
m_startPeakShapes(false)
{
// create and set the move input controller
InputControllerMoveUnwrapped* moveController = new InputControllerMoveUnwrapped(this);
setInputController(MoveMode,moveController);
connect(moveController,SIGNAL(setSelectionRect(QRect)),this,SLOT(setSelectionRect(QRect)));
connect(moveController,SIGNAL(zoom()),this,SLOT(zoom()));
connect(moveController,SIGNAL(unzoom()),this,SLOT(unzoom()));
}
/**
* Get information about the dimensions of the surface.
*/
QString UnwrappedSurface::getDimInfo() const
{
return QString("U: [%1, %2] V: [%3, %4]").arg(m_viewRect.x0()).arg(m_viewRect.x1()).arg(m_viewRect.y0()).arg(m_viewRect.y1());
}
//------------------------------------------------------------------------------
/** Calculate the rectangular region in uv coordinates occupied by an assembly.
*
* @param comp :: A member of the assembly. The total area of the assembly is a sum of areas of its members
* @param compRect :: A rect. area occupied by comp in uv space
*/
void UnwrappedSurface::calcAssemblies(const Mantid::Geometry::IComponent * comp,const QRectF& compRect)
{
// We don't need the parametrized version = use the bare parent for speed
const Mantid::Geometry::IComponent * parent = comp->getBareParent();
if (parent)
{
QRectF& r = m_assemblies[parent->getComponentID()];
r |= compRect;
calcAssemblies(parent,r);
}
}
//------------------------------------------------------------------------------
/** If needed, recalculate the cached bounding rectangles of all assemblies. */
void UnwrappedSurface::cacheAllAssemblies()
{
if (!m_assemblies.empty())
return;
for(size_t i=0;i<m_unwrappedDetectors.size();++i)
{
const UnwrappedDetector& udet = m_unwrappedDetectors[i];
if (! udet.detector ) continue;
// Get the BARE parent (not parametrized) to speed things up.
const Mantid::Geometry::IComponent * bareDet = udet.detector->getComponentID();
const Mantid::Geometry::IComponent * parent = bareDet->getBareParent();
if (parent)
{
QRectF detRect;
detRect.setLeft(udet.u - udet.width);
detRect.setRight(udet.u + udet.width);
detRect.setBottom(udet.v - udet.height);
detRect.setTop(udet.v + udet.height);
Mantid::Geometry::ComponentID id = parent->getComponentID();
QRectF& r = m_assemblies[id];
r |= detRect;
calcAssemblies(parent,r);
}
}
}
//------------------------------------------------------------------------------
/**
* Draw the unwrapped instrument onto the screen
* @param widget :: The widget to draw it on.
* @param picking :: True if detector is being drawn in the picking mode.
*/
void UnwrappedSurface::drawSurface(MantidGLWidget *widget,bool picking)const
{
// dimensions of the screen to draw on
int widget_width = widget->width();
int widget_height = widget->height();
// view rectangle in the OpenGL coordinates
double view_left = m_viewRect.x0();
double view_top = m_viewRect.y1();
double view_right = m_viewRect.x1();
double view_bottom = m_viewRect.y0();
// make sure the view rectangle has a finite area
if (view_left == view_right)
{
view_left -= m_width_max / 2;
view_right += m_width_max / 2;
}
if (view_top == view_bottom)
{
view_top += m_height_max / 2;
view_bottom -= m_height_max / 2;
}
const double dw = fabs((view_right - view_left) / widget_width);
const double dh = fabs((view_top - view_bottom) / widget_height);
if (m_startPeakShapes)
{
createPeakShapes(widget->rect());
}
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glViewport(0, 0, widget_width, widget_height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho( view_left, view_right, view_bottom, view_top, -10,10 );
if (OpenGLError::hasError("UnwrappedSurface::drawSurface"))
{
OpenGLError::log() << "glOrtho arguments:\n";
OpenGLError::log() << view_left << ',' << view_right << ','
<< view_bottom << ',' << view_top << ','
<< -10 << ',' << 10 << '\n';
}
glMatrixMode(GL_MODELVIEW);
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
GLfloat oldLineWidth;
glGetFloatv(GL_LINE_WIDTH,&oldLineWidth);
glLineWidth(1.0f);
glLoadIdentity();
if ( m_isLightingOn && !picking )
{
glShadeModel(GL_SMOOTH); // Shade model is smooth
glEnable(GL_LINE_SMOOTH); // Set line should be drawn smoothly
glEnable(GL_LIGHT0); // Enable opengl second light
float diffuse[4]={1.0f, 1.0f, 1.0f, 1.0f};
glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse);
float direction[3]={0.0f, 0.0f, 1.0f};
glLightfv(GL_LIGHT0, GL_SPOT_DIRECTION, direction);
glEnable (GL_LIGHTING); // Enable overall lighting
}
else
{
glDisable(GL_LIGHT0);
glDisable(GL_LIGHTING);
glDisable(GL_LINE_SMOOTH);
glShadeModel(GL_FLAT);
}
for(size_t i=0;i<m_unwrappedDetectors.size();++i)
{
const UnwrappedDetector& udet = m_unwrappedDetectors[i];
if (!udet.detector) continue;
int iw = int(udet.width / dw);
int ih = int(udet.height / dh);
double w = (iw == 0)? dw : udet.width/2;
double h = (ih == 0)? dh : udet.height/2;
// check that the detector is visible in the current view
if (!(m_viewRect.contains(udet.u-w, udet.v-h) || m_viewRect.contains(udet.u+w, udet.v+h))) continue;
//QRectF detectorRect(udet.u-w,udet.v+h,w*2,h*2);
//if ( !m_viewRect.intersects(detectorRect) ) continue;
// apply the detector's colour
setColor(int(i),picking);
// if the detector is too small to see its shape draw a rectangle
if (iw < 6 || ih < 6)
{
glPolygonMode(GL_FRONT_AND_BACK,GL_LINE);
glRectd(udet.u-w,udet.v-h,udet.u+w,udet.v+h);
glPolygonMode(GL_FRONT_AND_BACK,GL_FILL);
if (iw > 2 || ih > 2 )
{
glRectd(udet.u-w,udet.v-h,udet.u+w,udet.v+h);
}
}
// else draw the correct shape
else
{
glPushMatrix();
glTranslated(udet.u,udet.v,0.);
glScaled(udet.uscale,udet.vscale,1);
Mantid::Kernel::Quat rot;
this->rotate(udet,rot);
double deg,ax0,ax1,ax2;
rot.getAngleAxis(deg,ax0,ax1,ax2);
glRotated(deg,ax0,ax1,ax2);
Mantid::Kernel::V3D scaleFactor = udet.detector->getScaleFactor();
glScaled(scaleFactor[0],scaleFactor[1],scaleFactor[2]);
udet.detector->shape()->draw();
glPopMatrix();
}
}
OpenGLError::check("UnwrappedSurface::drawSurface");
glLineWidth(oldLineWidth);
if (OpenGLError::check("UnwrappedSurface::drawSurface"))
{
OpenGLError::log()<<"oldLineWidth="<<oldLineWidth<<'\n';
}
}
/**
* Set detector color in OpenGL context.
* @param index :: Detector's index in m_unwrappedDetectors
* @param picking :: True if detector is being drawn in the picking mode.
* In this case index is transformed into color
*/
void UnwrappedSurface::setColor(int index,bool picking)const
{
if (picking)
{
GLColor c = GLActor::makePickColor(index);
unsigned char r,g,b;
c.get(r,g,b);
glColor3ub(r,g,b);
}
else
{
glColor3ubv(&m_unwrappedDetectors[index].color[0]);
}
}
void UnwrappedSurface::showPickedDetector()
{
if (m_selectRect.isNull())
{
return;
}
QRect rect = selectionRect();
QSet<int> detIDs;
for(int i=0;i<rect.width();++i)
{
for(int j=0;j<rect.height();++j)
{
int x = rect.x() + i;
int y = rect.y() + j;
QRgb pixel = m_pickImage->pixel(x,y);
int detID = getDetectorID((unsigned char)qRed(pixel),(unsigned char)qGreen(pixel),(unsigned char)qBlue(pixel));
if (detID >= 0)
{
detIDs.insert(detID);
}
}
}
foreach(int id,detIDs)
{
std::cerr<<"det ID = "<<id<<'\n';
}
}
bool hasParent(boost::shared_ptr<const Mantid::Geometry::IComponent> comp,Mantid::Geometry::ComponentID id)
{
boost::shared_ptr<const Mantid::Geometry::IComponent> parent = comp->getParent();
if (!parent) return false;
if (parent->getComponentID() == id) return true;
return hasParent(parent,id);
}
//------------------------------------------------------------------------------
/** This method is called when a component is selected in the InstrumentTreeWidget
* and zooms into that spot on the view.
*
* @param id :: ComponentID to zoom to.
*/
void UnwrappedSurface::componentSelected(Mantid::Geometry::ComponentID id)
{
boost::shared_ptr<const Mantid::Geometry::Instrument> instr = m_instrActor->getInstrument();
if (id == NULL)
{
id = instr->getComponentID();
}
boost::shared_ptr<const Mantid::Geometry::IComponent> comp = instr->getComponentByID(id);
boost::shared_ptr<const Mantid::Geometry::ICompAssembly> ass =
boost::dynamic_pointer_cast<const Mantid::Geometry::ICompAssembly>(comp);
boost::shared_ptr<const Mantid::Geometry::IDetector> det =
boost::dynamic_pointer_cast<const Mantid::Geometry::IDetector>(comp);
if (det)
{
int detID = det->getID();
std::vector<UnwrappedDetector>::const_iterator it;
for (it = m_unwrappedDetectors.begin(); it != m_unwrappedDetectors.end(); ++it)
{
const UnwrappedDetector& udet = *it;
if (udet.detector && udet.detector->getID() == detID)
{
double w = udet.width;
if (w > m_width_max) w = m_width_max;
double h = udet.height;
if (h > m_height_max) h = m_height_max;
QRectF area(udet.u - w,udet.v - h,w*2,h*2);
zoom(area);
break;
}
}
}
if (ass)
{
this->cacheAllAssemblies();
QMap<Mantid::Geometry::ComponentID,QRectF>::iterator assRect = m_assemblies.find(ass->getComponentID());
if (assRect != m_assemblies.end())
zoom(*assRect);
else
{
// std::cout << "Assembly not found " << std::endl;
}
}
}
void UnwrappedSurface::getSelectedDetectors(QList<int>& dets)
{
if (m_selectRect.isNull())
{
return;
}
QRect rect = selectionRect();
double vtop = m_v_min;
double vbottom = m_v_min;
double uleft = m_u_min;
double uright = m_u_min;
// find the first picking colours different from black (0,0,0) to get the top-left
// and bottom-right detectors
int rwidth = rect.width();
int rheight = rect.height();
for(int i=0;i<rwidth;++i)
{
bool stop = false;
for(int j=0;j<rheight;++j)
{
int x = rect.x() + i;
int y = rect.y() + j;
QRgb pixel = m_pickImage->pixel(x,y);
int ind = getDetectorIndex((unsigned char)qRed(pixel),(unsigned char)qGreen(pixel),(unsigned char)qBlue(pixel));
if (ind >= 0)
{
uleft = m_unwrappedDetectors[ind].u - m_unwrappedDetectors[ind].width / 2;
vtop = m_unwrappedDetectors[ind].v + m_unwrappedDetectors[ind].height / 2;
stop = true;
break;
}
}
if (stop) break;
}
for(int i=rwidth-1;i >= 0; --i)
{
bool stop = false;
for(int j=rheight-1;j >= 0;--j)
{
int x = rect.x() + i;
int y = rect.y() + j;
QRgb pixel = m_pickImage->pixel(x,y);
int ind = getDetectorIndex((unsigned char)qRed(pixel),(unsigned char)qGreen(pixel),(unsigned char)qBlue(pixel));
if (ind >= 0)
{
uright = m_unwrappedDetectors[ind].u + m_unwrappedDetectors[ind].width / 2;
vbottom = m_unwrappedDetectors[ind].v - m_unwrappedDetectors[ind].height / 2;
stop = true;
break;
}
}
if (stop) break;
}
// select detectors with u,v within the allowed boundaries
for(size_t i = 0; i < m_unwrappedDetectors.size(); ++i)
{
UnwrappedDetector& udet = m_unwrappedDetectors[i];
if (! udet.detector ) continue;
if (udet.u >= uleft && udet.u <= uright && udet.v >= vbottom && udet.v <= vtop)
{
dets.push_back(udet.detector->getID());
}
}
}
void UnwrappedSurface::getMaskedDetectors(QList<int>& dets)const
{
dets.clear();
if (m_maskShapes.isEmpty()) return;
for(size_t i = 0; i < m_unwrappedDetectors.size(); ++i)
{
const UnwrappedDetector& udet = m_unwrappedDetectors[i];
if (! udet.detector ) continue;
if (m_maskShapes.isMasked(udet.u, udet.v))
{
dets.append(udet.detector->getID());
}
}
}
void UnwrappedSurface::changeColorMap()
{
for(size_t i = 0; i < m_unwrappedDetectors.size(); ++i)
{
UnwrappedDetector& udet = m_unwrappedDetectors[i];
if (! udet.detector ) continue;
unsigned char color[3];
m_instrActor->getColor(udet.detector->getID()).getUB3(&color[0]);
udet.color[0] = color[0];
udet.color[1] = color[1];
udet.color[2] = color[2];
}
}
QString UnwrappedSurface::getInfoText()const
{
if (m_interactionMode == MoveMode)
{
//return getDimInfo() +
return "Left mouse click and drag to zoom in. Right mouse click to zoom out.";
}
return ProjectionSurface::getInfoText();
}
RectF UnwrappedSurface::getSurfaceBounds()const
{
return m_viewRect;
}
/**
* Set a peaks workspace to be drawn ontop of the workspace.
* @param pws :: A shared pointer to the workspace.
*/
void UnwrappedSurface::setPeaksWorkspace(boost::shared_ptr<Mantid::API::IPeaksWorkspace> pws)
{
if (!pws)
{
return;
}
PeakOverlay* po = new PeakOverlay( this, pws );
po->setPrecision(m_peakLabelPrecision);
po->setShowRowsFlag(m_showPeakRows);
po->setShowLabelsFlag(m_showPeakLabels);
m_peakShapes.append(po);
m_startPeakShapes = true;
connect(po,SIGNAL(executeAlgorithm(Mantid::API::IAlgorithm_sptr)),this,SIGNAL(executeAlgorithm(Mantid::API::IAlgorithm_sptr)));
emit peaksWorkspaceAdded();
}
//-----------------------------------------------------------------------------
/** Create the peak labels from the peaks set by setPeaksWorkspace.
* The method is called from the draw(...) method
*
* @param window :: The screen window rectangle in pixels.
*/
void UnwrappedSurface::createPeakShapes(const QRect& window)const
{
if ( !m_peakShapes.isEmpty() )
{
QApplication::setOverrideCursor(QCursor(Qt::WaitCursor));
PeakOverlay& peakShapes = *m_peakShapes.last();
PeakMarker2D::Style style = peakShapes.getDefaultStyle(m_peakShapesStyle);
m_peakShapesStyle++;
peakShapes.setWindow(getSurfaceBounds(),window);
peakShapes.createMarkers( style );
QApplication::restoreOverrideCursor();
}
m_startPeakShapes = false;
setPeakVisibility();
}
/**
* Toggle between flipped and straight view.
*/
void UnwrappedSurface::setFlippedView(bool on)
{
if ( m_flippedView != on )
{
m_flippedView = on;
m_viewRect.xFlip();
for(int i = 0;i < m_zoomStack.size(); ++i)
{
m_zoomStack[i].xFlip();
}
}
}
/**
* Draw the surface onto an image without OpenGL
* @param image :: Image to draw on.
* @param picking :: If true draw a picking image.
*/
void UnwrappedSurface::drawSimpleToImage(QImage* image,bool picking)const
{
if ( !image ) return;
QPainter paint(image);
int vwidth = image->width();
int vheight = image->height();
paint.fillRect(0, 0, vwidth, vheight, m_backgroundColor);
const double dw = fabs(m_viewRect.width() / vwidth);
const double dh = fabs(m_viewRect.height()/ vheight);
//std::cerr << m_viewRect.left() << ' ' << m_viewRect.right() << " : " << m_viewRect.bottom() << ' ' << m_viewRect.top() << std::endl;
if (m_startPeakShapes)
{
createPeakShapes(image->rect());
}
for(size_t i=0;i<m_unwrappedDetectors.size();++i)
{
const UnwrappedDetector& udet = m_unwrappedDetectors[i];
if (!udet.detector) continue;
int iw = int(udet.width / dw);
int ih = int(udet.height / dh);
if ( iw < 4 ) iw = 4;
if ( ih < 4 ) ih = 4;
double w = (iw == 0)? dw : udet.width/2;
double h = (ih == 0)? dh : udet.height/2;
if (!(m_viewRect.contains(udet.u-w, udet.v-h) || m_viewRect.contains(udet.u+w, udet.v+h))) continue;
int u = 0;
if ( !isFlippedView() )
{
u = static_cast<int>( ( udet.u - m_viewRect.x0() ) / dw );
}
else
{
u = static_cast<int>( vwidth - ( udet.u - m_viewRect.x1() ) / dw );
}
int v = vheight - static_cast<int>(( udet.v - m_viewRect.y0() ) / dh );
QColor color;
int index = int( i );
if (picking)
{
GLColor c = GLActor::makePickColor(index);
unsigned char r,g,b;
c.get(r,g,b);
color = QColor(r,g,b);
}
else
{
auto c = &m_unwrappedDetectors[index].color[0];
color = QColor(c[0],c[1],c[2]);
}
paint.fillRect(u - iw/2, v - ih/2, iw, ih, color);
}
// draw custom stuff
if ( !picking )
{
// TODO: this transform should be done for drawing the detectors
QTransform transform;
m_viewRect.findTransform( transform, QRectF(0, 0, vwidth, vheight) );
paint.setTransform(transform);
drawCustom(&paint);
}
}
/**
* Zooms to the specified area. The previous zoom stack is cleared.
*/
void UnwrappedSurface::zoom(const QRectF& area)
{
if (!m_zoomStack.isEmpty())
{
m_viewRect = m_zoomStack.first();
m_zoomStack.clear();
}
m_zoomStack.push(m_viewRect);
double left = area.left();
double top = area.top();
double width = area.width();
double height = area.height();
if (width * m_viewRect.width() < 0)
{
left += width;
width = -width;
}
if (height * m_viewRect.height() < 0)
{
top += height;
height = -height;
}
m_viewRect = RectF( QPointF(left,top), QPointF(left+width,top+height) );
updateView();
}
void UnwrappedSurface::unzoom()
{
if (!m_zoomStack.isEmpty())
{
m_viewRect = m_zoomStack.pop();
updateView();
emit updateInfoText();
}
}
void UnwrappedSurface::zoom()
{
if (!m_viewImage) return;
RectF newView = selectionRectUV();
if ( newView.isEmpty() ) return;
m_zoomStack.push(m_viewRect);
m_viewRect = newView;
updateView();
emptySelectionRect();
emit updateInfoText();
}
//------------------------------------------------------------------------------
/** Calculate the UV and size of the given detector
* Calls the pure virtual project() and calcSize() methods that
* depend on the type of projection
*
* @param udet :: detector to unwrap.
* @param pos :: detector position relative to the sample origin
*/
void UnwrappedSurface::calcUV(UnwrappedDetector& udet, Mantid::Kernel::V3D & pos )
{
this->project(pos, udet.u, udet.v, udet.uscale, udet.vscale);
calcSize(udet);
}
//------------------------------------------------------------------------------
/** Calculate the size of the detector in U/V
*
* @param udet
* @param X
* @param Y
*/
void UnwrappedSurface::calcSize(UnwrappedDetector& udet)
{
// U is the horizontal axis on the screen
const Mantid::Kernel::V3D U(-1,0,0);
// V is the vertical axis on the screen
const Mantid::Kernel::V3D V(0,1,0);
// find the detector's rotation
Mantid::Kernel::Quat R;
this->rotate(udet,R);
Mantid::Geometry::BoundingBox bbox = udet.detector->shape()->getBoundingBox();
Mantid::Kernel::V3D scale = udet.detector->getScaleFactor();
// sizes of the detector along each 3D axis
Mantid::Kernel::V3D size = bbox.maxPoint() - bbox.minPoint();
size *= scale;
Mantid::Kernel::V3D s1(size);
Mantid::Kernel::V3D s2 = size + Mantid::Kernel::V3D(-size.X(),0,0) - Mantid::Kernel::V3D(size.X(),0,0);
Mantid::Kernel::V3D s3 = size + Mantid::Kernel::V3D(0,-size.Y(),0) - Mantid::Kernel::V3D(0,size.Y(),0);
// rotate the size vectors to get the dimensions along axes U and V
R.rotate(s1);
R.rotate(s2);
R.rotate(s3);
// get the larges projection to the U axis which is the visible width
double d = fabs(s1.scalar_prod(U));
udet.width = d;
d = fabs(s2.scalar_prod(U));
if (d > udet.width) udet.width = d;
d = fabs(s3.scalar_prod(U));
if (d > udet.width) udet.width = d;
// get the larges projection to the V axis which is the visible height
d = fabs(s1.scalar_prod(V));
udet.height = d;
d = fabs(s2.scalar_prod(V));
if (d > udet.height) udet.height = d;
d = fabs(s3.scalar_prod(V));
if (d > udet.height) udet.height = d;
// apply the scale factors
udet.width *= udet.uscale;
udet.height *= udet.vscale;
// don't let them be too large
if (udet.width > m_width_max) m_width_max = udet.width;
if (udet.height > m_height_max) m_height_max = udet.height;
}