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AnnularRingAbsorption.h
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AnnularRingAbsorption.h
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#ifndef MANTID_ALGORITHMS_ANNULARRINGABSORPTION_H_
#define MANTID_ALGORITHMS_ANNULARRINGABSORPTION_H_
#include "MantidAPI/Algorithm.h"
namespace Mantid {
//-----------------------------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------------------------
namespace Kernel {
class Material;
class V3D;
}
namespace Geometry {
class Object;
}
namespace Algorithms {
/**
Constructs a hollow sample shape, defines material for the sample and runs the
MonteCarloAbsorption algorithm.
Copyright © 2014 ISIS Rutherford Appleton Laboratory, NScD Oak Ridge
National Laboratory & European Spallation Source
This file is part of Mantid.
Mantid is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
Mantid is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
File change history is stored at: <https://github.com/mantidproject/mantid>
Code Documentation is available at: <http://doxygen.mantidproject.org>
*/
class DLLExport AnnularRingAbsorption : public API::Algorithm {
public:
AnnularRingAbsorption();
~AnnularRingAbsorption() override;
const std::string name() const override;
int version() const override;
const std::string category() const override;
const std::string summary() const override;
private:
void init() override;
void exec() override;
void attachSample(API::MatrixWorkspace_sptr &workspace);
void runCreateSampleShape(API::MatrixWorkspace_sptr &workspace);
std::string createSampleShapeXML(const Kernel::V3D &upAxis) const;
const std::string cylinderXML(const std::string &id,
const Kernel::V3D &bottomCentre,
const double radius, const Kernel::V3D &axis,
const double height) const;
void runSetSampleMaterial(API::MatrixWorkspace_sptr &workspace);
API::MatrixWorkspace_sptr
runMonteCarloAbsorptionCorrection(const API::MatrixWorkspace_sptr &workspace);
};
} // namespace Algorithms
} // namespace Mantid
#endif /* MANTID_ALGORITHMS_ANNULARRINGABSORPTION_H_ */