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SaveIsawPeaks.h
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SaveIsawPeaks.h
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#ifndef MANTID_CRYSTAL_SAVEISAWPEAKS_H_
#define MANTID_CRYSTAL_SAVEISAWPEAKS_H_
#include "MantidKernel/System.h"
#include "MantidAPI/Algorithm.h"
#include "MantidGeometry/Instrument.h"
namespace Mantid {
namespace Kernel {
class V3D;
}
namespace Crystal {
/** Save a PeaksWorkspace to a ISAW-style ASCII .peaks file.
*
* @author Janik Zikovsky
* @date 2011-05-25
*/
class DLLExport SaveIsawPeaks : public API::Algorithm {
public:
/// Algorithm's name for identification
const std::string name() const override { return "SaveIsawPeaks"; };
/// Summary of algorithms purpose
const std::string summary() const override {
return "Save a PeaksWorkspace to a ISAW-style ASCII .peaks file.";
}
/// Algorithm's version for identification
int version() const override { return 1; };
/// Algorithm's category for identification
const std::string category() const override {
return "Crystal\\DataHandling;DataHandling\\Isaw";
}
private:
/// Initialise the properties
void init() override;
/// Run the algorithm
void exec() override;
/// find position for rectangular and non-rectangular
Kernel::V3D findPixelPos(std::string bankName, int col, int row);
void sizeBanks(std::string bankName, int &NCOLS, int &NROWS, double &xsize,
double &ysize);
Geometry::Instrument_const_sptr inst;
};
} // namespace Mantid
} // namespace Crystal
#endif /* MANTID_CRYSTAL_SAVEISAWPEAKS_H_ */