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Segfault.cpp
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Segfault.cpp
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#include "MantidAlgorithms/Segfault.h"
namespace Mantid {
namespace Algorithms {
// Register the algorithm into the AlgorithmFactory
DECLARE_ALGORITHM(Segfault)
//----------------------------------------------------------------------------------------------
/** Constructor
*/
Segfault::Segfault() {}
//----------------------------------------------------------------------------------------------
/** Destructor
*/
Segfault::~Segfault() {}
//----------------------------------------------------------------------------------------------
/// Algorithms name for identification. @see Algorithm::name
const std::string Segfault::name() const { return "Segfault"; }
/// Algorithm's version for identification. @see Algorithm::version
int Segfault::version() const { return 1; }
/// Algorithm's category for identification. @see Algorithm::category
const std::string Segfault::category() const { return "Utility\\Development"; }
/// Algorithm's summary for use in the GUI and help. @see Algorithm::summary
const std::string Segfault::summary() const {
return "WARNING: THIS CRASHES MANTID";
}
//----------------------------------------------------------------------------------------------
/** Initialize the algorithm's properties.
*/
void Segfault::init() {
declareProperty("DryRun", true,
"Just log to the error channel but don't crash mantid");
}
//----------------------------------------------------------------------------------------------
/** Execute the algorithm.
*/
void Segfault::exec() {
bool dryrun = getProperty("DryRun");
g_log.error("Crashing mantid now");
if (!dryrun) {
// NULL pointer dereference
int *ptr = NULL;
*ptr = 1;
}
}
} // namespace Algorithms
} // namespace Mantid