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SerialCore.h
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SerialCore.h
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//
// SerialCore.h - automatically serializable enum class
//
// Copyright (c) 2014-2016 Arthur Danskin
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#ifndef SERIALCORE_H
#define SERIALCORE_H
/////////////////////////////////////////////////////////////////////////////////
// Reflective enum macros
// Easily declare enums that serialize and deserialize, list members at runtime, etc.
//
// For example:
//
// #define BLOCK_SHAPES(F) \
// F(SQUARE, 0) \
// F(OCTAGON, 1) \
//
// DEFINE_ENUM(EShape, char, BLOCK_SHAPES);
//
// ...
//
// EShape sqr = EShape::SQUARE
// printf("name: %s\n", sqr.toString().c_str());
//
// non-templated information describing the enum.
// basically a string<->uint64 map
struct EnumType {
typedef uint64 value_type;
typedef std::pair<lstring, uint64> Pair;
std::vector<Pair> elems;
private:
std::unordered_map<string, uint64> s2v;
std::unordered_map<uint64, lstring> v2s;
bool m_isBitset = true;
public:
EnumType(std::initializer_list<Pair> el);
lstring getName(uint64 val) const { return map_get(v2s, val); }
uint64 getVal(const string &str) const { return map_get(s2v, str, ~0); }
bool isBitset() const { return m_isBitset; }
};
#define DEFINE_ENUM_OP(X) \
value_type operator X(value_type val) const { return value X val; } \
value_type operator X##=(value_type val) { return value X##= val; } \
value_type operator X(SerialEnum val) const { return value X val.value; } \
value_type operator X##=(SerialEnum val) { return value X##= val.value; }
// templated enum class. Overloads all the operators, etc.
template <typename T>
struct SerialEnum : public T {
typedef typename T::value_type value_type;
value_type value = 0;
SerialEnum() {}
SerialEnum(const value_type &init) : value(init) {}
SerialEnum(const SerialEnum &o) : value(o.value) {}
DEFINE_ENUM_OP(&)
DEFINE_ENUM_OP(|)
DEFINE_ENUM_OP(^)
value_type operator==(value_type o) const { return value == o; }
value_type operator==(SerialEnum o) const { return value == o.value; }
value_type operator!=(value_type o) const { return value != o; }
value_type operator!=(SerialEnum o) const { return value != o.value; }
bool operator<(SerialEnum o) const { return value < o.value; }
value_type operator~() const { return ~value; }
SerialEnum& operator=(value_type o) { value = o; return *this; }
SerialEnum& operator=(SerialEnum o) { value = o.value; return *this; }
explicit operator bool() const { return bool(value); }
value_type get() const { return value; }
typename T::Fields enm() const { return (typename T::Fields) value; }
string toString() const;
value_type set(value_type bits, bool val) { return setBits<value_type>(value, bits, val); }
friend value_type setBits(SerialEnum &en, value_type bits, bool val) { return setBits<value_type>(en.value, bits, val); }
bool has(value_type bits) const { return hasBits<value_type>(value, bits); }
friend bool hasBits(const SerialEnum &en, value_type bits) { return hasBits<value_type>(en.value, bits); }
static uint getBitUnion()
{
static typename T::value_type uni = 0;
if (uni == 0) {
foreach (const EnumType::Pair &se, T::getType().elems)
uni |= se.second;
}
return uni;
}
static uint getBitCount()
{
return 1 + findLeadingOne(getBitUnion());
}
static uint getCount()
{
static typename T::value_type mx = 0;
if (mx == 0) {
foreach (const EnumType::Pair &se, T::getType().elems)
mx = max(mx, (typename T::value_type)se.second);
mx++;
}
return mx;
}
};
#undef DEFINE_ENUM_OP
namespace std {
template <typename T>
struct hash< SerialEnum<T> > {
std::size_t operator()(const SerialEnum<T> &enm) const
{
return std::hash<typename T::value_type>()(enm.value);
}
};
}
#define SERIAL_TO_SAVEENUM(K, V) EnumType::Pair(#K, (V)),
#define SERIAL_TO_ENUM(X, V) X=(V),
#define SERIAL_ENUM_CONTENTS(TYPE, NAME, FIELDS) \
enum Fields : TYPE { ZERO=0, FIELDS(SERIAL_TO_ENUM) }; \
static const EnumType &getType() \
{ \
static_assert(std::is_unsigned<TYPE>::value, "enum type must be unsigned"); \
static EnumType val({ FIELDS(SERIAL_TO_SAVEENUM) }); \
return val; \
} \
typedef TYPE value_type
#define DEFINE_ENUM(TYPE, NAME, FIELDS) \
struct NAME ## _ { \
SERIAL_ENUM_CONTENTS(TYPE, NAME ## _, FIELDS); \
}; \
typedef SerialEnum< NAME ## _> NAME
#define DECLARE_ENUM(TYPE, NAME) struct NAME ## _; typedef SerialEnum< NAME ## _ > NAME
/////////////////////////////////////////////////////////////////////////////////
// Reflective struct macros
// Easily declare structs that automatically serialize and deserialize, etc
//
// For example:
//
// #define SERIAL_BLOCK_FIELDS(F) \
// F(uint, ident, 0) \
// F(float2, offset, float2(0)) \
// F(float, angle, 0.f) \
//
// DECLARE_SERIAL_STRUCT(SerialBlock, SERIAL_BLOCK_FIELDS);
//
// (in cpp file)
// DEFINE_SERIAL_STRUCT(SerialBlock, SERIAL_BLOCK_FIELDS);
//
// for use in accept definitions
#define VISIT(FIELD) visit(#FIELD, (FIELD))
#define VISIT_DEF(FIELD, DEF) visit(#FIELD, (FIELD), (DEF))
#define VISIT_SKIP(TYPE, NAME) template visitSkip< TYPE >(NAME)
// internal serial use
#define SERIAL_TO_STRUCT_FIELD(TYPE, NAME, DEFAULT) TYPE NAME = DEFAULT;
#define SERIAL_INITIALIZE_FIELD(_TYPE, NAME, DEFAULT) NAME = (DEFAULT);
#define SERIAL_COPY_FIELD(TYPE, NAME, ...) NAME = sb.NAME;
#define SERIAL_MOVE_FIELD(TYPE, NAME, ...) NAME = std::move(sb.NAME);
#define SERIAL_ELSE_FIELD_NEQUAL(_TYPE, NAME, ...) else if ((this->NAME) != (sb.NAME)) return 0;
#define SERIAL_VISIT_FIELD_AND(TYPE, NAME, DEFAULT) vis.VISIT_DEF(NAME, TYPE(DEFAULT)) &&
#define SERIAL_SKIP_FIELD_AND(TYPE, NAME, DEFAULT) vis.VISIT_SKIP(TYPE, #NAME) &&
#define SERIAL_TO_STRUCT_FIELD2(TYPE, NAME) TYPE NAME = TYPE();
#define SERIAL_VISIT_FIELD_AND2(TYPE, NAME) vis.visit(#NAME, (NAME)) &&
#define SERIAL_SKIP_FIELD_AND2(TYPE, NAME) vis.VISIT_SKIP(TYPE, #NAME) &&
#define SERIAL_PLACEHOLDER(_F)
template <typename T>
struct GetFieldVisitor {
T* value = NULL;
const string field;
GetFieldVisitor(const string &name) : field(name) {}
bool visit(const char* name, T& val, const T& def=T())
{
if (name != field)
return true;
value = &val;
return false;
}
template <typename U>
bool visit(const char* name, U& val, const U& def=U())
{
DASSERT(name != field);
return true;
}
template <typename U>
bool visitSkip(const char *name) { return true; }
};
// get a reference to a field in OBJ named FIELD (the same as getattr in Python).
// Return NULL if not found or type is wrong
template <typename U, typename T>
U* getField(T& obj, const string &field)
{
GetFieldVisitor<U> vs(field);
obj.accept(vs);
return vs.value;
}
template <typename U, typename T>
const U* getField(const T& obj, const string &field)
{
return getField<U>(const_cast<T&>(obj), field);
}
#define DECLARE_SERIAL_STRUCT_OPS(STRUCT_NAME) \
STRUCT_NAME(const STRUCT_NAME& o) { *this = o; } \
STRUCT_NAME(STRUCT_NAME&& o) NOEXCEPT { *this = std::move(o); } \
static const STRUCT_NAME &getDefault(); \
bool operator==(const STRUCT_NAME& sb) const; \
STRUCT_NAME& operator=(const STRUCT_NAME& sb); \
STRUCT_NAME& operator=(STRUCT_NAME&& sb) NOEXCEPT
#define DECLARE_SERIAL_STRUCT_CONTENTS(STRUCT_NAME, FIELDS_MACRO, IGNORE_MACRO) \
FIELDS_MACRO(SERIAL_TO_STRUCT_FIELD) \
STRUCT_NAME(); \
~STRUCT_NAME(); \
template <typename V> \
bool accept(V& vis) \
{ \
return FIELDS_MACRO(SERIAL_VISIT_FIELD_AND) \
IGNORE_MACRO(SERIAL_SKIP_FIELD_AND) \
true; \
} \
typedef int VisitEnabled; \
DECLARE_SERIAL_STRUCT_OPS(STRUCT_NAME)
#define DECLARE_SERIAL_STRUCT(STRUCT_NAME, FIELDS_MACRO) \
struct STRUCT_NAME { \
DECLARE_SERIAL_STRUCT_CONTENTS(STRUCT_NAME, FIELDS_MACRO, SERIAL_PLACEHOLDER); \
}
#define DEFINE_SERIAL_STRUCT_OPS(STRUCT_NAME, FIELDS_MACRO) \
bool STRUCT_NAME::operator==(const STRUCT_NAME& sb) const \
{ \
if (0); FIELDS_MACRO(SERIAL_ELSE_FIELD_NEQUAL) else return 1; \
} \
STRUCT_NAME& STRUCT_NAME::operator=(const STRUCT_NAME& sb) \
{ \
FIELDS_MACRO(SERIAL_COPY_FIELD); \
return *this; \
} \
STRUCT_NAME& STRUCT_NAME::operator=(STRUCT_NAME&& sb) NOEXCEPT \
{ \
FIELDS_MACRO(SERIAL_MOVE_FIELD); \
return *this; \
} \
const STRUCT_NAME &STRUCT_NAME::getDefault() \
{ \
static const STRUCT_NAME val; \
return val; \
}
#define DEFINE_SERIAL_STRUCT(STRUCT_NAME, FIELDS_MACRO) \
STRUCT_NAME::STRUCT_NAME() {} \
STRUCT_NAME::~STRUCT_NAME() {} \
DEFINE_SERIAL_STRUCT_OPS(STRUCT_NAME, FIELDS_MACRO)
#define DECLARE_DEFINE_SERIAL_STRUCT(STRUCT_NAME, FIELDS_MACRO) \
DECLARE_SERIAL_STRUCT(STRUCT_NAME, FIELDS_MACRO); \
DEFINE_SERIAL_STRUCT(STRUCT_NAME, FIELDS_MACRO) \
#endif