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[CODE] Add a "Filter Scale" parameter to env_projectedtexture. #201

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celisej567 opened this issue Sep 30, 2022 · 0 comments · Fixed by #207
Closed

[CODE] Add a "Filter Scale" parameter to env_projectedtexture. #201

celisej567 opened this issue Sep 30, 2022 · 0 comments · Fixed by #207
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Enhancement New feature or request

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@celisej567
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celisej567 commented Sep 30, 2022

I noticed that the state.m_flShadowFilterSize parameter can be different for different env_projectedtexture and I suggest adding the shadowfilter parameter and SetFilter Input to the env_projectedtexture.

Here is what needs to be changed to add this: celisej567@457fca8

@celisej567 celisej567 added the Enhancement New feature or request label Sep 30, 2022
@Blixibon Blixibon mentioned this issue Oct 21, 2022
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