/
worker_tile.js
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/
worker_tile.js
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'use strict';
var FeatureTree = require('../data/feature_tree');
var CollisionTile = require('../symbol/collision_tile');
var BufferSet = require('../data/buffer_set');
var createBucket = require('../data/create_bucket');
module.exports = WorkerTile;
function WorkerTile(params) {
this.coord = params.coord;
this.uid = params.uid;
this.zoom = params.zoom;
this.maxZoom = params.maxZoom;
this.tileSize = params.tileSize;
this.source = params.source;
this.overscaling = params.overscaling;
this.angle = params.angle;
this.pitch = params.pitch;
this.collisionDebug = params.collisionDebug;
this.stacks = {};
}
WorkerTile.prototype.parse = function(data, layers, actor, callback) {
this.status = 'parsing';
this.featureTree = new FeatureTree(this.coord, this.overscaling);
var i, k,
tile = this,
layer,
bucket,
buffers = new BufferSet(),
collisionTile = new CollisionTile(this.angle, this.pitch),
buckets = {},
symbolBuckets = this.symbolBuckets = [],
otherBuckets = [],
bucketsBySourceLayer = {};
// Map non-ref layers to buckets.
for (i = 0; i < layers.length; i++) {
layer = layers[i];
if (layer.source !== this.source)
continue;
if (layer.ref)
continue;
var minzoom = layer.minzoom;
if (minzoom && this.zoom < minzoom && minzoom < this.maxZoom)
continue;
var maxzoom = layer.maxzoom;
if (maxzoom && this.zoom >= maxzoom)
continue;
var visibility = layer.layout.visibility;
if (visibility === 'none')
continue;
bucket = createBucket(layer, buffers, this.zoom, this.overscaling, this.collisionDebug);
bucket.layers = [layer.id];
buckets[bucket.id] = bucket;
if (bucket.type === 'symbol')
symbolBuckets.push(bucket);
else
otherBuckets.push(bucket);
if (data.layers) {
// vectortile
var sourceLayer = layer['source-layer'];
if (!bucketsBySourceLayer[sourceLayer])
bucketsBySourceLayer[sourceLayer] = {};
bucketsBySourceLayer[sourceLayer][bucket.id] = bucket;
} else {
// geojson tile
bucketsBySourceLayer[bucket.id] = bucket;
}
}
// Index ref layers.
for (i = 0; i < layers.length; i++) {
layer = layers[i];
if (layer.source !== this.source)
continue;
if (!layer.ref)
continue;
bucket = buckets[layer.ref];
if (!bucket)
continue;
bucket.layers.push(layer.id);
}
var extent = 4096;
// read each layer, and sort its features into buckets
if (data.layers) {
// vectortile
for (k in bucketsBySourceLayer) {
layer = data.layers[k];
if (!layer) continue;
if (layer.extent) extent = layer.extent;
sortLayerIntoBuckets(layer, bucketsBySourceLayer[k]);
}
} else {
// geojson
sortLayerIntoBuckets(data, bucketsBySourceLayer);
}
function sortLayerIntoBuckets(layer, buckets) {
for (var i = 0; i < layer.length; i++) {
var feature = layer.feature(i);
for (var key in buckets) {
var bucket = buckets[key];
if (bucket.filter(feature)) {
bucket.features.push(feature);
}
}
}
}
// immediately parse non-symbol buckets (they have no dependencies)
for (i = otherBuckets.length - 1; i >= 0; i--) {
parseBucket(tile, otherBuckets[i]);
}
var remaining = symbolBuckets.length;
if (remaining === 0)
return done();
var icons = {},
stacks = {};
// Get dependencies for symbol buckets
for (i = symbolBuckets.length - 1; i >= 0; i--) {
symbolBuckets[i].updateIcons(icons);
symbolBuckets[i].updateFont(stacks);
}
for (var fontName in stacks) {
stacks[fontName] = Object.keys(stacks[fontName]).map(Number);
}
icons = Object.keys(icons);
var deps = 0;
actor.send('get glyphs', {uid: tile.uid, stacks: stacks}, function(err, newStacks) {
stacks = newStacks;
gotDependency(err);
});
if (icons.length) {
actor.send('get icons', {icons: icons}, function(err, newIcons) {
icons = newIcons;
gotDependency(err);
});
} else {
gotDependency();
}
function gotDependency(err) {
if (err) return callback(err);
deps++;
if (deps === 2) {
// all symbol bucket dependencies fetched; parse them in proper order
for (var i = symbolBuckets.length - 1; i >= 0; i--) {
parseBucket(tile, symbolBuckets[i]);
}
done();
}
}
function parseBucket(tile, bucket) {
var now = Date.now();
if (bucket.features.length) bucket.addFeatures(collisionTile, stacks, icons);
var time = Date.now() - now;
if (bucket.interactive) {
for (var i = 0; i < bucket.features.length; i++) {
var feature = bucket.features[i];
tile.featureTree.insert(feature.bbox(), bucket.layers, feature);
}
}
bucket.features = null;
if (typeof self !== 'undefined') {
self.bucketStats = self.bucketStats || {_total: 0};
self.bucketStats._total += time;
self.bucketStats[bucket.id] = (self.bucketStats[bucket.id] || 0) + time;
}
}
function done() {
tile.status = 'done';
if (tile.redoPlacementAfterDone) {
var result = tile.redoPlacement(tile.angle, tile.pitch).result;
buffers.glyphVertex = result.buffers.glyphVertex;
buffers.iconVertex = result.buffers.iconVertex;
buffers.collisionBoxVertex = result.buffers.collisionBoxVertex;
}
var transferables = [],
elementGroups = {};
for (k in buffers) {
transferables.push(buffers[k].arrayBuffer);
// The Buffer::push method is generated with "new Function(...)"
// and not transferrable.
delete buffers[k].push;
}
for (k in buckets) {
elementGroups[k] = buckets[k].elementGroups;
}
callback(null, {
elementGroups: elementGroups,
buffers: buffers,
extent: extent,
bucketStats: typeof self !== 'undefined' ? self.bucketStats : null
}, transferables);
}
};
WorkerTile.prototype.redoPlacement = function(angle, pitch, collisionDebug) {
if (this.status !== 'done') {
this.redoPlacementAfterDone = true;
this.angle = angle;
return {};
}
var buffers = new BufferSet();
var transferables = [];
var elementGroups = {};
var collisionTile = new CollisionTile(angle, pitch);
var symbolBuckets = this.symbolBuckets;
for (var i = symbolBuckets.length - 1; i >= 0; i--) {
var bucket = symbolBuckets[i];
bucket.placeFeatures(collisionTile, buffers, collisionDebug);
elementGroups[bucket.id] = bucket.elementGroups;
}
for (var k in buffers) {
transferables.push(buffers[k].arrayBuffer);
// The Buffer::push method is generated with "new Function(...)"
// and not transferrable.
delete buffers[k].push;
}
return {
result: {
elementGroups: elementGroups,
buffers: buffers
},
transferables: transferables
};
};