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CameraOptions for 3D maps #253

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fabjeck opened this issue Apr 9, 2021 · 1 comment
Closed

CameraOptions for 3D maps #253

fabjeck opened this issue Apr 9, 2021 · 1 comment
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archived feature 🍏 When working on a new feature or feature enhancement

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@fabjeck
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fabjeck commented Apr 9, 2021

New Feature

CameraOptions should include following params for 3D maps:

  • location:
    Coordinates defining where camera should be put on the map. Implies that camera's y-value corresponds to terrain altitude at location
  • elevation:
    Defaulting to 0, defining the camera elevation from the ground. Absolute camera height accordingly equals altitude + elevation.
  • bearing:
    Rotate camera around y-axis (look left and right)
  • tilt:
    Rotate camera around x-axis (look up and down)

Why

  • When working with 3D terrain, setting camera with axis corresponding to x = left/right, y = up/down, z=front/back is more intuitive
  • Adds possibility of setting first-person view (FPV) for AR experiences
@knov knov added the feature 🍏 When working on a new feature or feature enhancement label Apr 9, 2021
@stale stale bot added the archived label Apr 30, 2022
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stale bot commented Apr 30, 2022

This issue has been automatically detected as stale because it has not had recent activity and will be archived. Thank you for your contributions.

@stale stale bot closed this as completed Apr 30, 2022
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Labels
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