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GameMaker 1.4 isometric maps exporting as orthogonal #1435
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Right, support for isometric maps (or any other map than orthogonal, really) is currently missing for the GameMaker export. I'm sure it could be added though. |
@strelokhalfer If you're still looking to do this, I've made a tool to do this for myself. https://github.com/The-Evil-Dice/TiledCSVtoGMS/blob/master/README.md Eh, I got bored and gave it a GUI... 👍 |
@Josh-Cropper Are you not at all inclined to look into compiling Tiled yourself and possibly making this an enhancement to the existing GameMaker export functionality? There, you could probably use the available MapRenderer subclasses to make this work for staggered maps with any setup as well as hexagonal maps. |
@bjorn I'll gladly have a stab, though I'm not very fluent in C++. |
Just putting a backlink here, to note that this was also mentioned on the forum: https://discourse.mapeditor.org/t/problem-with-isometric-maps-in-game-maker-studio/2702 |
Tiled is exporting isometric maps as orthogontal.
Standart isometric
Staggered by Y
Staggered by X
In GameMaker(each export do same, box drawed in gm room editor)
If we set orientation to orthogantal we see...
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