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Can no longer bulk-edit tile properties since 1.0 #1611
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Hmm, I can't reproduce this. Can you be more specific about the version you're using and the steps you're doing? |
Oh wait, sorry, I see what happened. I had the collision editor open, which changes the properties dialog to the properties of the tile's object layer, and that can't be bulk-edited (but isn't what I wanted to edit anyway). That's surprising, but I don't know if it's really a UI bug or just the natural result of changing the collision editor to a panel. I do notice that I can't seem to delete properties from a tile's object layer. The delete and edit buttons are grayed out. |
You're not the first to be surprised by this (see issue #1581). I'll probably really need to tweak the UI here in some way, since the only way to notice this is by paying attention to the first line in the Properties view (which says "Object Group" instead of "Tile" when the collision editor is open).
Maybe running into #1583? The logic for whether these buttons are enabled has become rather complicated... I'll be sure to look into that tomorrow. |
Also, if I create a |
So, this was due to the property getting set on a selected-but-not-current tile first, and then when it got set on the current tile, it wasn't changing the type of the property correctly. Anyway, will be fixed in the next snapshot / release. |
Previously, it was possible to select multiple tiles and add a property to all of them at once in the properties pane. Since 1.0, only the last tile selected will be affected.
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