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Change marker-visibility logic from coordinate comparison to depth-buffer check #1134
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There's another question here related |
Assigned S bounty. |
Yes, all these marker bugs are related to some extent, I believe. |
In marker.ts the visibility check of a marker is done via:
this implementation is from a state before i implemented the depth-framebuffer. So this needs to be changed to the depth-buffer check as well. In my opinion a minor-task.
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