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Mapsui fetcher goes into a loop when tiles are missing #52

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pauldendulk opened this issue Aug 18, 2015 · 2 comments
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Mapsui fetcher goes into a loop when tiles are missing #52

pauldendulk opened this issue Aug 18, 2015 · 2 comments
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@pauldendulk
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reported by @kwesolowski
BruTile/BruTile#23

@pauldendulk pauldendulk self-assigned this Mar 9, 2016
@pauldendulk
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High priority

@pauldendulk
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Added some unit tests. The fetcher does not go into a loop.

Room for improvement: When null is returned the fetcher will try again after viewport changes. The cache could store something indicating the tile is not available. This is something that should be tested carefully in various scenarios.

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