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First precondition in order to create new layers is that you have a tile source - the tileset.
When you startup Maputnik there will be a default style with default tilesources but once you start working on on your own style you will need to add a new tilesource (e.g. from a different public tileset or by referencing your own vector tile endpoint like Tegola).
You click somewhere on "Create Layer" and would get a Wizard like this.
You either add your own endpoint via TileJSON or you choose from a predefined list of public tilesets (I hope more and more of these will occur).
The text was updated successfully, but these errors were encountered:
First precondition in order to create new layers is that you have a tile source - the tileset.
When you startup Maputnik there will be a default style with default tilesources but once you start working on on your own style you will need to add a new tilesource (e.g. from a different public tileset or by referencing your own vector tile endpoint like Tegola).
You click somewhere on "Create Layer" and would get a Wizard like this.
You either add your own endpoint via TileJSON or you choose from a predefined list of public tilesets (I hope more and more of these will occur).
The text was updated successfully, but these errors were encountered: