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Pure Virtual Call #1

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Endarren opened this issue Nov 17, 2016 · 3 comments
Open

Pure Virtual Call #1

Endarren opened this issue Nov 17, 2016 · 3 comments

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@Endarren
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I have been testing lab for a behavior tree for AIs. I got a pure virtual call error and crash while using it. It also seems to drop the frame rate in the editor, but not in a build. I have made some changes to lab, but I don't think I did anything that could cause the crash.

@marekdaniluk
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Lab is still in very alpha stage, mostly because of an editor issues, some bus and lack of documentation.

If you really want to try lab in current state, could you provide more information like callback or sample project?

@marekdaniluk
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I meant callstack, autocorrection ;)

@Endarren
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The project is a bit big, so I can't send it. I did a test on a build and I did not get an error. It might just be the editor side. If I do find out anything more, I will let you know.

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