/
canvas.um
135 lines (115 loc) · 2.75 KB
/
canvas.um
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//~~
// Canvas library allowing for drawing basic shapes. Coordinates are based on
// the screen.
//~~
import (
"misc.um"
"rect.um"
"th.um"
)
fn umth_canvas_draw_text(text: str, pos: th::Vf2, color: uint32, size: th::fu)
//~~fn drawText
// Draws a basic pixel text. Only ascii is supported.
fn drawText*(text: str, pos: th::Vf2, color: uint32, size: th::fu) {
//~~
umth_canvas_draw_text(text, pos, color, size)
}
//~~fn textSize
// Returns the size of text taken by an equivalent drawText call.
fn textSize*(text: str, scale: th::fu): th::Vf2 {
//~~
var w, maxw, h: int
w = 0
maxw = 0
h = 1
for i in text {
if text[i] == "\n" {
h += 1
if w > maxw {
maxw = w
}
continue
}
w++
}
if w > maxw {
maxw = w
}
return {maxw * scale * 6 - scale, h * 6 * scale}
}
fn umth_canvas_draw_rect(color: uint32, r: rect::Rect)
//~~fn drawRect
// Draws a Rectangle.
fn drawRect*(color: uint32, r: rect::Rect) {
//~~
umth_canvas_draw_rect(color, r)
}
fn umth_canvas_draw_line(color: uint32, b, e: th::Vf2, thickness: th::fu)
//~~fn drawLine
// Draws a line.
fn drawLine*(color: uint32, b, e: th::Vf2, thickness: th::fu) {
//~~
umth_canvas_draw_line(color, b, e, thickness)
}
//~~fn drawRectLines
// Draws rect border.
fn drawRectLines*(color: uint32, r: rect::Rect, thickness: real32 = 1.0) {
//~~
// top
drawLine(color, {r.x-1, r.y}, {r.x+r.w, r.y}, thickness)
// bottom
drawLine(color, {r.x, r.y+r.h}, {r.x+r.w, r.y+r.h}, thickness)
// left
drawLine(color, {r.x, r.y}, {r.x, r.y+r.h}, thickness)
// right
drawLine(color, {r.x+r.w, r.y}, {r.x+r.w, r.y+r.h}, thickness)
}
fn umth_canvas_draw_quad(color: uint32, q: ^th::Quad)
//~~fn drawQuad
// Draws a convex quad.
fn drawQuad*(color: uint32, q: th::Quad) {
//~~
umth_canvas_draw_quad(color, &q)
}
var scissor: []rect::Rect
fn umth_canvas_begin_scissor_rect(x, y, w, h: real)
fn umth_canvas_end_scissor()
fn rectDiff(a, b: rect::Rect): rect::Rect {
x := misc::maxf(a.x, b.x);
y := misc::maxf(a.y, b.y);
return rect::Rect{
x,y,
misc::minf(a.x + a.w, b.x + b.w) - x,
misc::minf(a.y + a.h, b.y + b.h) - y};
}
//~~fn beginScissorRect
// Disable rendering outside of rect `r`
fn beginScissorRect*(r: rect::Rect, debug: bool = false) {
//~~
r2 := r
if len(scissor) == 0 {
scissor = { r }
} else {
s := scissor[len(scissor) - 1]
r2 = rectDiff(s, r)
scissor = append(scissor, r2)
}
if debug {
drawRectLines(th::red, r2, 0.1)
}
umth_canvas_begin_scissor_rect(r2.x, r2.y, r2.w, r2.h)
}
//~~fn endScissor
// Stops cropping
fn endScissor*() {
//~~
if len(scissor) > 0 {
scissor = delete(scissor, len(scissor) - 1)
if len(scissor) > 0 {
last := scissor[len(scissor)-1]
umth_canvas_begin_scissor_rect(last.x, last.y, last.w, last.h)
} else {
umth_canvas_end_scissor();
}
}
}