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__init__.py
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__init__.py
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# The MIT License (MIT)
# Copyright (c) 2023 Marek Zajac
# Permission is hereby granted, free of charge, to any person obtaining a copy of
# this software and associated documentation files (the "Software"), to deal in
# the Software without restriction, including without limitation the rights to
# use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
# the Software, and to permit persons to whom the Software is furnished to do so,
# subject to the following conditions:
# The above copyright notice and this permission notice shall be included in all
# copies or substantial portions of the Software.
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
# FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
# COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
# IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
bl_info = {
"name" : "BF2 Tools",
"author" : "Marek Zajac",
"description" : "Import and export asset files for DICE's Refractor 2 engine",
"blender" : (4, 1, 1),
"version" : (0, 7, 7),
"location": "File -> Import/Export -> BF2",
"warning" : "",
"doc_url": "https://github.com/marekzajac97/bf2-blender/blob/main/docs/README.md",
"tracker_url": "https://github.com/marekzajac97/bf2-blender/issues/new",
"category" : "Import-Export"
}
PLUGIN_NAME = __package__
from .operators import ops_main
def register():
ops_main.register()
def unregister():
ops_main.unregister()
if __name__ == "__main__":
register()