Releases: marekzajac97/bf2-blender
Releases · marekzajac97/bf2-blender
0.3.4
- hotfix for broken texture path conversion bug introduced in 0.3.3 version
0.3.3
- fixed BundledMesh missing Specular_LUT map in exported materials
- fixed BundledMesh missing shadow/wreck map in exported materials
- fixed BundledMesh export when different geometry parts share the same face
0.3.2
Windows, Blender 3.4+ (Python 3.10)
- added an exception when root object template is unset
0.3.1
Windows, Blender 3.4+ (Python 3.10)
- fixed BundledMesh export bug, always exporting 0 geom parts
- fixed BundledMesh tracked vehicles import, missing track faces
- fixed GenericFirearm import/export (geometry parts without child ObjectTemplates)
0.3.0
Windows, Blender 3.4+ (Python 3.10)
- BundledMesh export (WIP)
- much faster geometry export
- lots of bug fixes
0.2.1
Windows, Blender 3.4+ (Python 3.10)
Bug fixes
0.2.0
Windows, Blender 3.4+ (Python 3.10)
Major changes:
- collision mesh export (BSP tree generation) rewritten to C++ for performance reasons.