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Releases: marekzajac97/bf2-blender

0.3.4

10 Jan 22:12
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  • hotfix for broken texture path conversion bug introduced in 0.3.3 version

0.3.3

10 Jan 18:47
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  • fixed BundledMesh missing Specular_LUT map in exported materials
  • fixed BundledMesh missing shadow/wreck map in exported materials
  • fixed BundledMesh export when different geometry parts share the same face

0.3.2

08 Jan 21:54
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Windows, Blender 3.4+ (Python 3.10)

  • added an exception when root object template is unset

0.3.1

08 Jan 21:44
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Windows, Blender 3.4+ (Python 3.10)

  • fixed BundledMesh export bug, always exporting 0 geom parts
  • fixed BundledMesh tracked vehicles import, missing track faces
  • fixed GenericFirearm import/export (geometry parts without child ObjectTemplates)

0.3.0

06 Jan 21:31
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Windows, Blender 3.4+ (Python 3.10)

  • BundledMesh export (WIP)
  • much faster geometry export
  • lots of bug fixes

0.2.1

30 Dec 22:07
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Windows, Blender 3.4+ (Python 3.10)

Bug fixes

0.2.0

30 Dec 21:03
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Windows, Blender 3.4+ (Python 3.10)

Major changes:

  • collision mesh export (BSP tree generation) rewritten to C++ for performance reasons.