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tilemap.g.ts
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tilemap.g.ts
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// Auto-generated code. Do not edit.
namespace myTiles {
//% fixedInstance jres blockIdentity=images._tile
export const transparency16 = image.ofBuffer(hex``);
//% fixedInstance jres blockIdentity=images._tile
export const tile1 = image.ofBuffer(hex``);
//% fixedInstance jres blockIdentity=images._tile
export const tile2 = image.ofBuffer(hex``);
helpers._registerFactory("tilemap", function(name: string) {
switch(helpers.stringTrim(name)) {
case "level1":
case "level1":return tiles.createTilemap(hex`1000100000000000000000000000000000000000000001000002000000000000000001000000000002020000000002020000020000020202020000000202000000000000000000000000000000000000000000000000000000000000000001000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000002020000020202000000000000000002020000000200020202000000000000020001020002000000020000000000000000000000020001000200000000000000000200000200000002000000000000000000000002020202020000000000000000000000000000000000000000000000000000`, img`
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`, [myTiles.transparency16,myTiles.tile1,myTiles.tile2], TileScale.Sixteen);
}
return null;
})
helpers._registerFactory("tile", function(name: string) {
switch(helpers.stringTrim(name)) {
case "transparency16":return transparency16;
case "myTile":
case "tile1":return tile1;
case "myTile0":
case "tile2":return tile2;
}
return null;
})
}
// Auto-generated code. Do not edit.