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backbone.marionette.js
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backbone.marionette.js
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// MarionetteJS (Backbone.Marionette)
// ----------------------------------
// v2.4.7
//
// Copyright (c)2016 Derick Bailey, Muted Solutions, LLC.
// Distributed under MIT license
//
// http://marionettejs.com
(function(root, factory) {
if (typeof define === 'function' && define.amd) {
define(['backbone', 'underscore', 'backbone.wreqr', 'backbone.babysitter'], function(Backbone, _) {
return (root.Marionette = root.Mn = factory(root, Backbone, _));
});
} else if (typeof exports !== 'undefined') {
var Backbone = require('backbone');
var _ = require('underscore');
var Wreqr = require('backbone.wreqr');
var BabySitter = require('backbone.babysitter');
module.exports = factory(root, Backbone, _);
} else {
root.Marionette = root.Mn = factory(root, root.Backbone, root._);
}
}(this, function(root, Backbone, _) {
'use strict';
var previousMarionette = root.Marionette;
var previousMn = root.Mn;
var Marionette = Backbone.Marionette = {};
Marionette.VERSION = '2.4.7';
Marionette.noConflict = function() {
root.Marionette = previousMarionette;
root.Mn = previousMn;
return this;
};
// Get the Deferred creator for later use
Marionette.Deferred = Backbone.$.Deferred;
Marionette.FEATURES = {
};
Marionette.isEnabled = function(name) {
return !!Marionette.FEATURES[name];
};
/* jshint unused: false *//* global console */
// Helpers
// -------
// Marionette.extend
// -----------------
// Borrow the Backbone `extend` method so we can use it as needed
Marionette.extend = Backbone.Model.extend;
// Marionette.isNodeAttached
// -------------------------
// Determine if `el` is a child of the document
Marionette.isNodeAttached = function(el) {
return Backbone.$.contains(document.documentElement, el);
};
// Merge `keys` from `options` onto `this`
Marionette.mergeOptions = function(options, keys) {
if (!options) { return; }
_.extend(this, _.pick(options, keys));
};
// Marionette.getOption
// --------------------
// Retrieve an object, function or other value from a target
// object or its `options`, with `options` taking precedence.
Marionette.getOption = function(target, optionName) {
if (!target || !optionName) { return; }
if (target.options && (target.options[optionName] !== undefined)) {
return target.options[optionName];
} else {
return target[optionName];
}
};
// Proxy `Marionette.getOption`
Marionette.proxyGetOption = function(optionName) {
return Marionette.getOption(this, optionName);
};
// Similar to `_.result`, this is a simple helper
// If a function is provided we call it with context
// otherwise just return the value. If the value is
// undefined return a default value
Marionette._getValue = function(value, context, params) {
if (_.isFunction(value)) {
value = params ? value.apply(context, params) : value.call(context);
}
return value;
};
// Marionette.normalizeMethods
// ----------------------
// Pass in a mapping of events => functions or function names
// and return a mapping of events => functions
Marionette.normalizeMethods = function(hash) {
return _.reduce(hash, function(normalizedHash, method, name) {
if (!_.isFunction(method)) {
method = this[method];
}
if (method) {
normalizedHash[name] = method;
}
return normalizedHash;
}, {}, this);
};
// utility method for parsing @ui. syntax strings
// into associated selector
Marionette.normalizeUIString = function(uiString, ui) {
return uiString.replace(/@ui\.[a-zA-Z-_$0-9]*/g, function(r) {
return ui[r.slice(4)];
});
};
// allows for the use of the @ui. syntax within
// a given key for triggers and events
// swaps the @ui with the associated selector.
// Returns a new, non-mutated, parsed events hash.
Marionette.normalizeUIKeys = function(hash, ui) {
return _.reduce(hash, function(memo, val, key) {
var normalizedKey = Marionette.normalizeUIString(key, ui);
memo[normalizedKey] = val;
return memo;
}, {});
};
// allows for the use of the @ui. syntax within
// a given value for regions
// swaps the @ui with the associated selector
Marionette.normalizeUIValues = function(hash, ui, properties) {
_.each(hash, function(val, key) {
if (_.isString(val)) {
hash[key] = Marionette.normalizeUIString(val, ui);
} else if (_.isObject(val) && _.isArray(properties)) {
_.extend(val, Marionette.normalizeUIValues(_.pick(val, properties), ui));
/* Value is an object, and we got an array of embedded property names to normalize. */
_.each(properties, function(property) {
var propertyVal = val[property];
if (_.isString(propertyVal)) {
val[property] = Marionette.normalizeUIString(propertyVal, ui);
}
});
}
});
return hash;
};
// Mix in methods from Underscore, for iteration, and other
// collection related features.
// Borrowing this code from Backbone.Collection:
// http://backbonejs.org/docs/backbone.html#section-121
Marionette.actAsCollection = function(object, listProperty) {
var methods = ['forEach', 'each', 'map', 'find', 'detect', 'filter',
'select', 'reject', 'every', 'all', 'some', 'any', 'include',
'contains', 'invoke', 'toArray', 'first', 'initial', 'rest',
'last', 'without', 'isEmpty', 'pluck'];
_.each(methods, function(method) {
object[method] = function() {
var list = _.values(_.result(this, listProperty));
var args = [list].concat(_.toArray(arguments));
return _[method].apply(_, args);
};
});
};
var deprecate = Marionette.deprecate = function(message, test) {
if (_.isObject(message)) {
message = (
message.prev + ' is going to be removed in the future. ' +
'Please use ' + message.next + ' instead.' +
(message.url ? ' See: ' + message.url : '')
);
}
if ((test === undefined || !test) && !deprecate._cache[message]) {
deprecate._warn('Deprecation warning: ' + message);
deprecate._cache[message] = true;
}
};
deprecate._console = typeof console !== 'undefined' ? console : {};
deprecate._warn = function() {
var warn = deprecate._console.warn || deprecate._console.log || function() {};
return warn.apply(deprecate._console, arguments);
};
deprecate._cache = {};
/* jshint maxstatements: 14, maxcomplexity: 7 */
// Trigger Method
// --------------
Marionette._triggerMethod = (function() {
// split the event name on the ":"
var splitter = /(^|:)(\w)/gi;
// take the event section ("section1:section2:section3")
// and turn it in to uppercase name
function getEventName(match, prefix, eventName) {
return eventName.toUpperCase();
}
return function(context, event, args) {
var noEventArg = arguments.length < 3;
if (noEventArg) {
args = event;
event = args[0];
}
// get the method name from the event name
var methodName = 'on' + event.replace(splitter, getEventName);
var method = context[methodName];
var result;
// call the onMethodName if it exists
if (_.isFunction(method)) {
// pass all args, except the event name
result = method.apply(context, noEventArg ? _.rest(args) : args);
}
// trigger the event, if a trigger method exists
if (_.isFunction(context.trigger)) {
if (noEventArg + args.length > 1) {
context.trigger.apply(context, noEventArg ? args : [event].concat(_.drop(args, 0)));
} else {
context.trigger(event);
}
}
return result;
};
})();
// Trigger an event and/or a corresponding method name. Examples:
//
// `this.triggerMethod("foo")` will trigger the "foo" event and
// call the "onFoo" method.
//
// `this.triggerMethod("foo:bar")` will trigger the "foo:bar" event and
// call the "onFooBar" method.
Marionette.triggerMethod = function(event) {
return Marionette._triggerMethod(this, arguments);
};
// triggerMethodOn invokes triggerMethod on a specific context
//
// e.g. `Marionette.triggerMethodOn(view, 'show')`
// will trigger a "show" event or invoke onShow the view.
Marionette.triggerMethodOn = function(context) {
var fnc = _.isFunction(context.triggerMethod) ?
context.triggerMethod :
Marionette.triggerMethod;
return fnc.apply(context, _.rest(arguments));
};
// DOM Refresh
// -----------
// Monitor a view's state, and after it has been rendered and shown
// in the DOM, trigger a "dom:refresh" event every time it is
// re-rendered.
Marionette.MonitorDOMRefresh = function(view) {
if (view._isDomRefreshMonitored) { return; }
view._isDomRefreshMonitored = true;
// track when the view has been shown in the DOM,
// using a Marionette.Region (or by other means of triggering "show")
function handleShow() {
view._isShown = true;
triggerDOMRefresh();
}
// track when the view has been rendered
function handleRender() {
view._isRendered = true;
triggerDOMRefresh();
}
// Trigger the "dom:refresh" event and corresponding "onDomRefresh" method
function triggerDOMRefresh() {
if (view._isShown && view._isRendered && Marionette.isNodeAttached(view.el)) {
Marionette.triggerMethodOn(view, 'dom:refresh', view);
}
}
view.on({
show: handleShow,
render: handleRender
});
};
/* jshint maxparams: 5 */
// Bind Entity Events & Unbind Entity Events
// -----------------------------------------
//
// These methods are used to bind/unbind a backbone "entity" (e.g. collection/model)
// to methods on a target object.
//
// The first parameter, `target`, must have the Backbone.Events module mixed in.
//
// The second parameter is the `entity` (Backbone.Model, Backbone.Collection or
// any object that has Backbone.Events mixed in) to bind the events from.
//
// The third parameter is a hash of { "event:name": "eventHandler" }
// configuration. Multiple handlers can be separated by a space. A
// function can be supplied instead of a string handler name.
(function(Marionette) {
'use strict';
// Bind the event to handlers specified as a string of
// handler names on the target object
function bindFromStrings(target, entity, evt, methods) {
var methodNames = methods.split(/\s+/);
_.each(methodNames, function(methodName) {
var method = target[methodName];
if (!method) {
throw new Marionette.Error('Method "' + methodName +
'" was configured as an event handler, but does not exist.');
}
target.listenTo(entity, evt, method);
});
}
// Bind the event to a supplied callback function
function bindToFunction(target, entity, evt, method) {
target.listenTo(entity, evt, method);
}
// Bind the event to handlers specified as a string of
// handler names on the target object
function unbindFromStrings(target, entity, evt, methods) {
var methodNames = methods.split(/\s+/);
_.each(methodNames, function(methodName) {
var method = target[methodName];
target.stopListening(entity, evt, method);
});
}
// Bind the event to a supplied callback function
function unbindToFunction(target, entity, evt, method) {
target.stopListening(entity, evt, method);
}
// generic looping function
function iterateEvents(target, entity, bindings, functionCallback, stringCallback) {
if (!entity || !bindings) { return; }
// type-check bindings
if (!_.isObject(bindings)) {
throw new Marionette.Error({
message: 'Bindings must be an object or function.',
url: 'marionette.functions.html#marionettebindentityevents'
});
}
// allow the bindings to be a function
bindings = Marionette._getValue(bindings, target);
// iterate the bindings and bind them
_.each(bindings, function(methods, evt) {
// allow for a function as the handler,
// or a list of event names as a string
if (_.isFunction(methods)) {
functionCallback(target, entity, evt, methods);
} else {
stringCallback(target, entity, evt, methods);
}
});
}
// Export Public API
Marionette.bindEntityEvents = function(target, entity, bindings) {
iterateEvents(target, entity, bindings, bindToFunction, bindFromStrings);
};
Marionette.unbindEntityEvents = function(target, entity, bindings) {
iterateEvents(target, entity, bindings, unbindToFunction, unbindFromStrings);
};
// Proxy `bindEntityEvents`
Marionette.proxyBindEntityEvents = function(entity, bindings) {
return Marionette.bindEntityEvents(this, entity, bindings);
};
// Proxy `unbindEntityEvents`
Marionette.proxyUnbindEntityEvents = function(entity, bindings) {
return Marionette.unbindEntityEvents(this, entity, bindings);
};
})(Marionette);
// Error
// -----
var errorProps = ['description', 'fileName', 'lineNumber', 'name', 'message', 'number'];
Marionette.Error = Marionette.extend.call(Error, {
urlRoot: 'http://marionettejs.com/docs/v' + Marionette.VERSION + '/',
constructor: function(message, options) {
if (_.isObject(message)) {
options = message;
message = options.message;
} else if (!options) {
options = {};
}
var error = Error.call(this, message);
_.extend(this, _.pick(error, errorProps), _.pick(options, errorProps));
this.captureStackTrace();
if (options.url) {
this.url = this.urlRoot + options.url;
}
},
captureStackTrace: function() {
if (Error.captureStackTrace) {
Error.captureStackTrace(this, Marionette.Error);
}
},
toString: function() {
return this.name + ': ' + this.message + (this.url ? ' See: ' + this.url : '');
}
});
Marionette.Error.extend = Marionette.extend;
// Callbacks
// ---------
// A simple way of managing a collection of callbacks
// and executing them at a later point in time, using jQuery's
// `Deferred` object.
Marionette.Callbacks = function() {
this._deferred = Marionette.Deferred();
this._callbacks = [];
};
_.extend(Marionette.Callbacks.prototype, {
// Add a callback to be executed. Callbacks added here are
// guaranteed to execute, even if they are added after the
// `run` method is called.
add: function(callback, contextOverride) {
var promise = _.result(this._deferred, 'promise');
this._callbacks.push({cb: callback, ctx: contextOverride});
promise.then(function(args) {
if (contextOverride) { args.context = contextOverride; }
callback.call(args.context, args.options);
});
},
// Run all registered callbacks with the context specified.
// Additional callbacks can be added after this has been run
// and they will still be executed.
run: function(options, context) {
this._deferred.resolve({
options: options,
context: context
});
},
// Resets the list of callbacks to be run, allowing the same list
// to be run multiple times - whenever the `run` method is called.
reset: function() {
var callbacks = this._callbacks;
this._deferred = Marionette.Deferred();
this._callbacks = [];
_.each(callbacks, function(cb) {
this.add(cb.cb, cb.ctx);
}, this);
}
});
// Controller
// ----------
// A multi-purpose object to use as a controller for
// modules and routers, and as a mediator for workflow
// and coordination of other objects, views, and more.
Marionette.Controller = function(options) {
this.options = options || {};
if (_.isFunction(this.initialize)) {
this.initialize(this.options);
}
};
Marionette.Controller.extend = Marionette.extend;
// Controller Methods
// --------------
// Ensure it can trigger events with Backbone.Events
_.extend(Marionette.Controller.prototype, Backbone.Events, {
destroy: function() {
Marionette._triggerMethod(this, 'before:destroy', arguments);
Marionette._triggerMethod(this, 'destroy', arguments);
this.stopListening();
this.off();
return this;
},
// import the `triggerMethod` to trigger events with corresponding
// methods if the method exists
triggerMethod: Marionette.triggerMethod,
// A handy way to merge options onto the instance
mergeOptions: Marionette.mergeOptions,
// Proxy `getOption` to enable getting options from this or this.options by name.
getOption: Marionette.proxyGetOption
});
// Object
// ------
// A Base Class that other Classes should descend from.
// Object borrows many conventions and utilities from Backbone.
Marionette.Object = function(options) {
this.options = _.extend({}, _.result(this, 'options'), options);
this.initialize.apply(this, arguments);
};
Marionette.Object.extend = Marionette.extend;
// Object Methods
// --------------
// Ensure it can trigger events with Backbone.Events
_.extend(Marionette.Object.prototype, Backbone.Events, {
//this is a noop method intended to be overridden by classes that extend from this base
initialize: function() {},
destroy: function(options) {
options = options || {};
this.triggerMethod('before:destroy', options);
this.triggerMethod('destroy', options);
this.stopListening();
return this;
},
// Import the `triggerMethod` to trigger events with corresponding
// methods if the method exists
triggerMethod: Marionette.triggerMethod,
// A handy way to merge options onto the instance
mergeOptions: Marionette.mergeOptions,
// Proxy `getOption` to enable getting options from this or this.options by name.
getOption: Marionette.proxyGetOption,
// Proxy `bindEntityEvents` to enable binding view's events from another entity.
bindEntityEvents: Marionette.proxyBindEntityEvents,
// Proxy `unbindEntityEvents` to enable unbinding view's events from another entity.
unbindEntityEvents: Marionette.proxyUnbindEntityEvents
});
/* jshint maxcomplexity: 16, maxstatements: 45, maxlen: 120 */
// Region
// ------
// Manage the visual regions of your composite application. See
// http://lostechies.com/derickbailey/2011/12/12/composite-js-apps-regions-and-region-managers/
Marionette.Region = Marionette.Object.extend({
constructor: function(options) {
// set options temporarily so that we can get `el`.
// options will be overriden by Object.constructor
this.options = options || {};
this.el = this.getOption('el');
// Handle when this.el is passed in as a $ wrapped element.
this.el = this.el instanceof Backbone.$ ? this.el[0] : this.el;
if (!this.el) {
throw new Marionette.Error({
name: 'NoElError',
message: 'An "el" must be specified for a region.'
});
}
this.$el = this.getEl(this.el);
Marionette.Object.call(this, options);
},
// Displays a backbone view instance inside of the region.
// Handles calling the `render` method for you. Reads content
// directly from the `el` attribute. Also calls an optional
// `onShow` and `onDestroy` method on your view, just after showing
// or just before destroying the view, respectively.
// The `preventDestroy` option can be used to prevent a view from
// the old view being destroyed on show.
// The `forceShow` option can be used to force a view to be
// re-rendered if it's already shown in the region.
show: function(view, options) {
if (!this._ensureElement()) {
return;
}
this._ensureViewIsIntact(view);
Marionette.MonitorDOMRefresh(view);
var showOptions = options || {};
var isDifferentView = view !== this.currentView;
var preventDestroy = !!showOptions.preventDestroy;
var forceShow = !!showOptions.forceShow;
// We are only changing the view if there is a current view to change to begin with
var isChangingView = !!this.currentView;
// Only destroy the current view if we don't want to `preventDestroy` and if
// the view given in the first argument is different than `currentView`
var _shouldDestroyView = isDifferentView && !preventDestroy;
// Only show the view given in the first argument if it is different than
// the current view or if we want to re-show the view. Note that if
// `_shouldDestroyView` is true, then `_shouldShowView` is also necessarily true.
var _shouldShowView = isDifferentView || forceShow;
if (isChangingView) {
this.triggerMethod('before:swapOut', this.currentView, this, options);
}
if (this.currentView && isDifferentView) {
delete this.currentView._parent;
}
if (_shouldDestroyView) {
this.empty();
// A `destroy` event is attached to the clean up manually removed views.
// We need to detach this event when a new view is going to be shown as it
// is no longer relevant.
} else if (isChangingView && _shouldShowView) {
this.currentView.off('destroy', this.empty, this);
}
if (_shouldShowView) {
// We need to listen for if a view is destroyed
// in a way other than through the region.
// If this happens we need to remove the reference
// to the currentView since once a view has been destroyed
// we can not reuse it.
view.once('destroy', this.empty, this);
// make this region the view's parent,
// It's important that this parent binding happens before rendering
// so that any events the child may trigger during render can also be
// triggered on the child's ancestor views
view._parent = this;
this._renderView(view);
if (isChangingView) {
this.triggerMethod('before:swap', view, this, options);
}
this.triggerMethod('before:show', view, this, options);
Marionette.triggerMethodOn(view, 'before:show', view, this, options);
if (isChangingView) {
this.triggerMethod('swapOut', this.currentView, this, options);
}
// An array of views that we're about to display
var attachedRegion = Marionette.isNodeAttached(this.el);
// The views that we're about to attach to the document
// It's important that we prevent _getNestedViews from being executed unnecessarily
// as it's a potentially-slow method
var displayedViews = [];
var attachOptions = _.extend({
triggerBeforeAttach: this.triggerBeforeAttach,
triggerAttach: this.triggerAttach
}, showOptions);
if (attachedRegion && attachOptions.triggerBeforeAttach) {
displayedViews = this._displayedViews(view);
this._triggerAttach(displayedViews, 'before:');
}
this.attachHtml(view);
this.currentView = view;
if (attachedRegion && attachOptions.triggerAttach) {
displayedViews = this._displayedViews(view);
this._triggerAttach(displayedViews);
}
if (isChangingView) {
this.triggerMethod('swap', view, this, options);
}
this.triggerMethod('show', view, this, options);
Marionette.triggerMethodOn(view, 'show', view, this, options);
return this;
}
return this;
},
triggerBeforeAttach: true,
triggerAttach: true,
_triggerAttach: function(views, prefix) {
var eventName = (prefix || '') + 'attach';
_.each(views, function(view) {
Marionette.triggerMethodOn(view, eventName, view, this);
}, this);
},
_displayedViews: function(view) {
return _.union([view], _.result(view, '_getNestedViews') || []);
},
_renderView: function(view) {
if (!view.supportsRenderLifecycle) {
Marionette.triggerMethodOn(view, 'before:render', view);
}
view.render();
if (!view.supportsRenderLifecycle) {
Marionette.triggerMethodOn(view, 'render', view);
}
},
_ensureElement: function() {
if (!_.isObject(this.el)) {
this.$el = this.getEl(this.el);
this.el = this.$el[0];
}
if (!this.$el || this.$el.length === 0) {
if (this.getOption('allowMissingEl')) {
return false;
} else {
throw new Marionette.Error('An "el" ' + this.$el.selector + ' must exist in DOM');
}
}
return true;
},
_ensureViewIsIntact: function(view) {
if (!view) {
throw new Marionette.Error({
name: 'ViewNotValid',
message: 'The view passed is undefined and therefore invalid. You must pass a view instance to show.'
});
}
if (view.isDestroyed) {
throw new Marionette.Error({
name: 'ViewDestroyedError',
message: 'View (cid: "' + view.cid + '") has already been destroyed and cannot be used.'
});
}
},
// Override this method to change how the region finds the DOM
// element that it manages. Return a jQuery selector object scoped
// to a provided parent el or the document if none exists.
getEl: function(el) {
return Backbone.$(el, Marionette._getValue(this.options.parentEl, this));
},
// Override this method to change how the new view is
// appended to the `$el` that the region is managing
attachHtml: function(view) {
this.$el.contents().detach();
this.el.appendChild(view.el);
},
// Destroy the current view, if there is one. If there is no
// current view, it does nothing and returns immediately.
empty: function(options) {
var view = this.currentView;
var emptyOptions = options || {};
var preventDestroy = !!emptyOptions.preventDestroy;
// If there is no view in the region
// we should not remove anything
if (!view) { return this; }
view.off('destroy', this.empty, this);
this.triggerMethod('before:empty', view);
if (!preventDestroy) {
this._destroyView();
}
this.triggerMethod('empty', view);
// Remove region pointer to the currentView
delete this.currentView;
if (preventDestroy) {
this.$el.contents().detach();
}
return this;
},
// call 'destroy' or 'remove', depending on which is found
// on the view (if showing a raw Backbone view or a Marionette View)
_destroyView: function() {
var view = this.currentView;
if (view.isDestroyed) { return; }
if (!view.supportsDestroyLifecycle) {
Marionette.triggerMethodOn(view, 'before:destroy', view);
}
if (view.destroy) {
view.destroy();
} else {
view.remove();
// appending isDestroyed to raw Backbone View allows regions
// to throw a ViewDestroyedError for this view
view.isDestroyed = true;
}
if (!view.supportsDestroyLifecycle) {
Marionette.triggerMethodOn(view, 'destroy', view);
}
},
// Attach an existing view to the region. This
// will not call `render` or `onShow` for the new view,
// and will not replace the current HTML for the `el`
// of the region.
attachView: function(view) {
if (this.currentView) {
delete this.currentView._parent;
}
view._parent = this;
this.currentView = view;
return this;
},
// Checks whether a view is currently present within
// the region. Returns `true` if there is and `false` if
// no view is present.
hasView: function() {
return !!this.currentView;
},
// Reset the region by destroying any existing view and
// clearing out the cached `$el`. The next time a view
// is shown via this region, the region will re-query the
// DOM for the region's `el`.
reset: function() {
this.empty();
if (this.$el) {
this.el = this.$el.selector;
}
delete this.$el;
return this;
}
},
// Static Methods
{
// Build an instance of a region by passing in a configuration object
// and a default region class to use if none is specified in the config.
//
// The config object should either be a string as a jQuery DOM selector,
// a Region class directly, or an object literal that specifies a selector,
// a custom regionClass, and any options to be supplied to the region:
//
// ```js
// {
// selector: "#foo",
// regionClass: MyCustomRegion,
// allowMissingEl: false
// }
// ```
//
buildRegion: function(regionConfig, DefaultRegionClass) {
if (_.isString(regionConfig)) {
return this._buildRegionFromSelector(regionConfig, DefaultRegionClass);
}
if (regionConfig.selector || regionConfig.el || regionConfig.regionClass) {
return this._buildRegionFromObject(regionConfig, DefaultRegionClass);
}
if (_.isFunction(regionConfig)) {
return this._buildRegionFromRegionClass(regionConfig);
}
throw new Marionette.Error({
message: 'Improper region configuration type.',
url: 'marionette.region.html#region-configuration-types'
});
},
// Build the region from a string selector like '#foo-region'
_buildRegionFromSelector: function(selector, DefaultRegionClass) {
return new DefaultRegionClass({el: selector});
},
// Build the region from a configuration object
// ```js
// { selector: '#foo', regionClass: FooRegion, allowMissingEl: false }
// ```
_buildRegionFromObject: function(regionConfig, DefaultRegionClass) {
var RegionClass = regionConfig.regionClass || DefaultRegionClass;
var options = _.omit(regionConfig, 'selector', 'regionClass');
if (regionConfig.selector && !options.el) {
options.el = regionConfig.selector;
}
return new RegionClass(options);
},
// Build the region directly from a given `RegionClass`
_buildRegionFromRegionClass: function(RegionClass) {
return new RegionClass();
}
});
// Region Manager
// --------------
// Manage one or more related `Marionette.Region` objects.
Marionette.RegionManager = Marionette.Controller.extend({
constructor: function(options) {
this._regions = {};
this.length = 0;
Marionette.Controller.call(this, options);
this.addRegions(this.getOption('regions'));
},
// Add multiple regions using an object literal or a
// function that returns an object literal, where
// each key becomes the region name, and each value is
// the region definition.
addRegions: function(regionDefinitions, defaults) {
regionDefinitions = Marionette._getValue(regionDefinitions, this, arguments);
return _.reduce(regionDefinitions, function(regions, definition, name) {
if (_.isString(definition)) {
definition = {selector: definition};
}
if (definition.selector) {
definition = _.defaults({}, definition, defaults);
}
regions[name] = this.addRegion(name, definition);
return regions;