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monogame-fsharp

A starting point for an F# MonoGame project using MonoGame 3.8 on .NET 6.0 (Windows only).

Prerequisites

Building and running

To run the app locally use dotnet run within the src\Game folder.

You should see a window like this:

monogame-fsharp

MonoGame content

Install the MGCB Editor with dotnet tool install -g dotnet-mgcb-editor to edit the src\Game\content.mgcb file if you add more content.